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Messages - Val Halen

#1
Model Imports / Re: Amaterasu Released!...3d land tomorow
February 12, 2012, 02:54:42 AM
Amaterasu on Lucario? I was expecting it on Ivysaur, since he's like, the only character who actually walks on four legs, like Ammy. =P
#2
Model Imports / Re: Pingas generations V2 released!!
January 18, 2012, 02:29:56 AM
After seeing your Eggman on Egg-Suit over DK, I think would be awesome to see Tron Bonne (from Marvel VS Capcom 3) over DK as well. Her Gustaff has the same body build of the Egg-Suit, I think would match perfectly on DK.
#3
Wow, this looks awesome man. I loved it. Zamus movements fits her so perfectly. =)
Do you plan on making imports of other characters? I personally think that Wakka would look awesome on Captain Falcon. =X
#4
Great job on the Altair hack, really impressive! You should make Ezio next. ;D
#5
Do you plan on changing his stance? I think a dancing pose would look cool, while playing his flute. XD
His Final Smash looks a little broken, but could be fixed by just decreasing the speed of the Moon. It's falling too fast. But the effects looks awesome. Great job and good luck on that project! =D
#6
Moaaaar Olimar hacks! With your potential in hacking, I imagine you would do the sexiest Olimar Hacks ever. =D
Power Suit Olimar ftw!
#7
Awesome job on that Rayman. Like you said there are some flaws, but barely noticed in the heat of battle. ;D
#8
Your vertex hacks are awesome, great job man!
#9
Amarant on DK? I think Snake's a better base for Amarant. And Kuja would probably look better on Pit. =O
#10
You could just do a Model Import of Lyn over Marth, problem solved. XD
#11
Looks pretty nice and no glitches. Kinda Imbazard, but fun. ^^
#12
Can I make a request?

Noseless Olimar! (And a Noseless/Helmetless)
Strokless Game & Watch
#13
Help / Re: A Question About Texture Hacking: Olimar
August 30, 2009, 09:06:03 PM
If possible, could someone explain which parts of Olimar correspond his UV Map? There are some that I have a slightly clue, but others... No idea... =/
Sorry if I'm asking too much...
#14
Help / Re: A Question About Texture Hacking: Olimar
August 29, 2009, 01:58:32 PM
Quote from: VILE on August 29, 2009, 12:22:50 AM
No the texture for his helmet is the swirly one with the blackness in the middle. Make it completely black to make it transparent.
Ahhhh, I see... Thx! That helps a lot! I always wondered what was that texture...
Hmmm, but, what if I wanna, for example, paint a "face" on the helmet or something? It's possible? (I wanted to try make a "Classic Samus" texture on Olimar, by painting his helmet to make hers)
Plus, there's some thingies in his UV Map that I don't understand... =/
#15
Help / Re: A Question About Texture Hacking: Olimar
August 27, 2009, 01:40:49 AM
Quote from: mnsg on August 27, 2009, 01:34:43 AM
One of Olimar's indexed textures may actually be for his helmet.  However, editing that texture will end up removing the semi-transparency that the helmet already has.
Removing? You mean it'll look like when you get an Metal Box with Olimar?