Oh, that's unfortunate. I'll try with .63 in the morning and give everyone an update.
Also I'm using all codes but the file patch code (using Riivo, it's for my cousin).
Post Merge: July 03, 2012, 05:03:15 AM
Okidoki, so here's the update!
1. Found out he was using an SDHC card. Gave him a 2gb.
2. Redid everything using 0.63d
3. Realized the size of my selcharacter was over the limit. Reduced several portraits to 50 colors, putting me under the limit. Saved, and replaced it in the common5.
I could have sworn that everything was correct; files in the right place, selcharacter beneath the maximum size, 2gb sd card, _en after common5/selchar/selstage, and the gct has all the codes from the CSS page except for the file save code (riivo), plus the few codes that are necessary for Shadow over Dedede.
However, the game froze (with the buzz) before the CSS was visible.
Also I'm using all codes but the file patch code (using Riivo, it's for my cousin).
Post Merge: July 03, 2012, 05:03:15 AM
Okidoki, so here's the update!
1. Found out he was using an SDHC card. Gave him a 2gb.
2. Redid everything using 0.63d
3. Realized the size of my selcharacter was over the limit. Reduced several portraits to 50 colors, putting me under the limit. Saved, and replaced it in the common5.
I could have sworn that everything was correct; files in the right place, selcharacter beneath the maximum size, 2gb sd card, _en after common5/selchar/selstage, and the gct has all the codes from the CSS page except for the file save code (riivo), plus the few codes that are necessary for Shadow over Dedede.
However, the game froze (with the buzz) before the CSS was visible.


