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Messages - KingMiniMoni

#1
Hey guys,

I've been following your guide, but I just can't get the .DAE to import correctly. I've tried different plugins, even the ones you linked to. I'm using 3DS Max 2010. Whenever I import my Ganondorf looks like this:

http://imgur.com/a/IFx4L

I've tried both Ganondorf and Wolf (Wolf looks even WORSE! :P) I tried the .DAE creating progress with both Brawlbox 0.65 and 0.67. I really don't know what I am doing wrong. I downloaded a .DAE model from a different game and it imports just fine.

It would be great if I could get some help so I could get started! :(
#2
Hi, I'm having a bit of a problem. I've been replacing some stages here and there and I've also installed the SSP and Icon that go with them. This was going without any problems, until I replaced the portraits and icons of the Temple and Yoshi's Island: Pipes stages. The game would crash as soon as I left the Character Select screen. The only way I can stop this from happening is if I replace both the portraits and icons of said stages with black squares.

This seems very weird to me. I made those portraits the exact same way as all my others. I can still replace the portraits of other stages without any problems. It's just those two stages that refuse to be altered. :/

I tried replacing just the Temple stage while giving Yoshi the black squares, but it still crashed. I also tried it the other way around and it still crashed. I tried replacing just the icons while keeping the portraits black; it still crashed. I tried it the other way around as well; still crashed.

I even tried creating completely new portraits with different pictures, but it still crashes!

I really don't know what to do here. I know how I'm supposed to replace those portraits, because I've done it plenty of times before. I've also changed the Temple pics without any problems before, so I don't know why it's giving me issues all of a sudden.

My common5.pac file is only 5,04mb, so I'm pretty sure it isn't size related. Besides, I can still alter the portraits of different stages...

Hopefully someone has had this problem before and knows of a way to fix it!  :'(
#3
Hey, I've got a question... I would love to use your Donald Duck, but it's giving me all kinds of trouble. I use Project M, so that could be the reason, I guess. Whenever I use your FitLuigiMotionEtc.pac every single color of Luigi gets a really slow jump and when I do his UP + B attack he falls down in a T shape. This happens with every alt, even Donald himself. When I don't use your FitLuigiMotionEtc.pac everything seems to work just fine, except for the fact that Donald just hops around the screen instead of actually walking and his eyes are all blue. :P

It really is a shame that it doesn't work right, because this might just be my favourite import there is! Any tips?