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Messages - Tookie110

#1
Help / Charizards Rock Smash is staying mid air?
August 05, 2012, 07:27:51 AM
Alright I hacked my brawl and removed all the motiondata files out of every single character but when i play charizard ingame his Rock Smash is still mid air (it is suppose to disappear after use) and his down smash (i think) makes the opponent buried in the ground for a short time..anyway to fix this?
#2
Yup :D but thanks for helping me :)
#3
Ahh i found the dumb problem!!! it was the module file "ft_gamewatch.rel" that was causing it to glitch :P
#4
Alright formated my card and the glitch still happens...man... Gamewatch will always be glitched Dx
#5
Help / Characters Weapon Invisible?
July 30, 2012, 06:12:10 PM
Okay when playing on King Dedede, I use a skin for him "shy guy" and his weapon isnt appearing?

Same goes with Pit, I use a KH (Sora) skin for him and his weapon somewhat is appearing?

But when i play them on the default model their weapons seems to show, is there a way to fix this?
#6
Okay I tested it out today, and Mr Game&Watch is still glitching x.x i double checked gamewatch folder and everything from the Brawl Resources were in the gamewatch folder and he is still having some of his animations glitched x.x any other method to fix this?
#7
Is there a way to unlock all stages in Brawl so I can Access to the "Additional options button to change which maps will be chosen at random"

===
What I am thinking off is to go to the Brawl Resources and download all the Stages.Pac Files and put it in my Private>Wii>App>Rsbe>Pf>Stage>Melee File

Does that work?
#8
Hmm this really got me wondering then

Example: Captain Falcon

In my SD card, I have put only custom skin textures on the [Captain] Folder but there is no MotionData

What happens if I download the motion data off the original brawl files and put it in the Captain folder, will anything change? Or everything will be the same as if it wasn't there?
#9
Soo I go scroll down to the bottom of the page

and go to Data Partition 2> and it leads me to MediaFire

--When searching through the folders, of course I found GW files but it also included the MotionData

It got me wondering, are those files modded or they will just put GW back to the original way he was?
#10
SD card
#11
Help / Mr. Game & Watch Attack Animation missing?
July 29, 2012, 04:07:59 PM
So yea... I screwed up and deleted Mr. Game & Watch's .Pac and .PCS files (Well deleted the whole folder I suppose)

Soo when I play Mr. Game & Watch ingame, his UP + B is glitched, his attack animations (Example: Side + A [Fire move]) isnt showing anymore...

Is there a way to fix this?
#12
Help / Disable Items in Classic Mode?
July 29, 2012, 07:08:09 AM
Alright Is there a code to disable items in classic mode? Like remove all items from spawning in Classic mode?


Oh another question (if you can answer it)

Is there a way to go on classic mode and fight people on a 1v1 basis? Like no Giant character vs You + 2(or 1) other CPU's on your team?

-Just like All Star mode but you heal every match + its only you vs the opponent
#13
Help / Need help after modding brawl!!
July 28, 2012, 08:10:05 PM
Alright so I followed this guide to get a custom CSS and SSS

http://forums.kc-mm.com/index.php?topic=6201.0

after I got custom CSS and SSS, I started downloading custom character skins for each character

I only made sure that the skins have only the .Pac and the .Pcs files (Not the MotionData Files at all)

Does that mean my SSBB is just like the regular SSBB but with custom skins, CSS, and SSS?

How do i make sure that my brawl isnt changed with like some characters nerfed, or the gravity is changed or anything like that? Only just the CSS, SSS and custom skins?
#14
Help / SSBB is freezing now?? D;
July 28, 2012, 01:07:15 AM
Alright I have installed CSS, Custom Character skins, Custom stages and such and SOMETIMES when I go into stage select the game freezes...so what happened was that I removed the SD card and tried playing Brawl Normally and it somewhat Freezes also!?!?!? What happened? It never froze before until i put the mods D;