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Messages - Blueyoshi005

#1
Help / Re: i need a Koopa has no crawl code
February 23, 2014, 09:03:16 PM
-Koopa has 0 Crawl-
04B0B4C4 00000000
#2
Help / Re: Porting Tails PSA
January 25, 2014, 10:18:42 PM
The ones I listed are the only ones I can find, sorry
#3
Help / Re: Porting Tails PSA
January 25, 2014, 07:17:59 PM
I can't find a .rel for Metaknight over Game & Watch, but I found some over ROB, Olimar, Dedede and Lucas if you want to use them.
#4
Help / Re: Porting Tails PSA
January 25, 2014, 12:06:46 AM
It says they used a Metaknight .rel over Dedede, is that what you're asking? ^^;
#5
Help / Re: How to open a slot and put the ZSS?
January 22, 2014, 02:12:58 AM
I don't know why it's doing that, but you can just use these codes for your RSBE01.gct and then add any other codes you want, these are the codes I use and they work for me, so if they don't work I don't know why that would be :-\
Sorry but you are not allowed to view spoiler contents.
#6
Help / Re: How to open a slot and put the ZSS?
January 20, 2014, 12:46:19 AM
I think you need these codes to add them to your character select screen:
Custom CSS V3 [spunit262] [17 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000029
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F172903
* 040B1908 23201B5D
* 5E5C1121 18221226
* 27000000 00000000

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Also, here's a code so Sheik and ZSS will be in random, if you want it:
Custom Random V1 [spunit262] (10 Lines)
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00028
06680E80 00000028
00090D0C 0515011A
0A071325 1002240E
0F140616 1F170304
0B190823 201B5D5E
5C112118 22122627
#7
Help / Re: Battle Potraits Help
January 05, 2014, 05:07:32 AM
I don't know how to edit them because I don't have Brawlbox, but here's how to find the one you want:
http://kittycorp.proboards.com/index.cgi?board=ontopicdiscussion&action=print&thread=403
#8
Help / Re: Just a quick question.. help a noob out : )
January 04, 2014, 02:44:47 AM
No problem ^^
#9
Help / Re: Just a quick question.. help a noob out : )
January 03, 2014, 10:23:08 PM
I just downloaded it and I think(I'm not sure) you don't need those files for it to work, it came with a folder with all the .pcs and .pacs, right? I think you can just put those in your fighter folder and it should work.
#10
Help / Re: Character rel editing
January 01, 2014, 02:52:58 AM
No problem ^^
#11
Help / Re: Character rel editing
January 01, 2014, 01:33:28 AM
Fortunately there are already .rels for Marth over almost every character, here's a link to them:
https://www.dropbox.com/sh/7sgne29ut1wjlnh/D0o5K05N90
You'll also need to add the codes for the character you're replacing to your RSBE01.gct.
As for the mods based on any character, right now there's .rels to port Marth, Ike and Link over almost every other character, I'm not sure how to make .rels though.
#12
Help / Re: PSA import over another character help
January 01, 2014, 01:22:15 AM
Unfortunately I haven't found any good tutorials for hexing, you would have to ask someone or try to find one, sorry  :-

Post Merge: January 01, 2014, 02:55:26 AM

Nevermind, I found a way to edit .rels without hexing:
http://forums.kc-mm.com/index.php?topic=53347.0
#13
Help / Re: PSA import over another character help
December 31, 2013, 06:55:47 AM
I checked where I got the Wario .rel from, apparently there's issues with it freezing
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*ike+over+wario*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*
So unfortunately there isn't anything I can do about that, and no, there's no way to give G&W other costumes. :(
However, you said you already have a character over Olimar, is it a .rel port? Because if it's a .rel port of a character based off of Marth or Link I have almost all the .rels for them, so you could have the character over Olimar over another character and Cloud over Olimar. Here's the link to the .rels if you want to use them:
https://www.dropbox.com/sh/zdt6c83o5hpqq32/9IGP_qwL37
#14
Help / Re: PSA import over another character help
December 30, 2013, 08:46:43 PM
Yeah, unfortunately .rels don't work like that, you need a specific .rel for each character, you can't just rename it and expect it to work. However, there is a generic Ike .rel that can be modified to work with any character, but to modify it you would have to know how to use hexing. I don't know how to use hexing, so if you want to try that you'll have to ask someone or find out how to use it. I do have some Ike .rels over Dedede, G&W, Mario, and Wario if you want to use them, all you would have to do is to put them in your module folder and rename all the PSA files for the character. However, some of them need codes to keep from crashing, so you'll have to add the codes to your RSBE01.gct.
Here's the link to the generic Ike .rel:
http://forums.kc-mm.com/index.php?topic=14915.msg387442#msg387442
Here's the .rels I have:
https://www.dropbox.com/sh/p8xxc3usnj49fa8/htOiPgu9o1
#15
Help / Re: Help with codes
December 29, 2013, 09:25:36 PM
Unfortunately I can't use Brawlbox, because it doesn't work on a Mac  :-\ Thanks anyways ^^