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Messages - DeriLoko2

#1
Here is what I did recently.

Using the Unity Project, I highlighted the model, and I clicked GameObject -> Export to FBX.



I used these settings, and I clicked Export.



I first exported the ASCII FBX format, and when I imported the ASCII FBX format in Blender, it did not work.

Using Export to FBX, I exported the Binary FBX format.



I had to import the Binary FBX format in Blender.



After I did that, it came out like this.



FBX animation file in Blender.

Archive File Size: 968,596 Bytes
Password: 3#thQ\bWSkq;cz]x

https://jumpshare.com/v/Te0m7PnPcpNUGBVQeOOZ


I want to view the Pokemon (Pocket Monsters) 3DS-or-Switch animations in BrawlBox or BrawlCrate. Also, I got some information from soopercool101 from GitHub, and that user stated that I need to convert the .anim Unity file to the .anim Blender-or-Maya file with either Blender or Maya.

Now, I use Blender (v2.91) and Windows 10 (64-bit) (v10.0.19041.1052).
#2
Is there a way to import or export the 3DS-or-Switch animations into BrawlBox or BrawlCrate?

I have Blender and BrawlCrate now.
#3
Help / BrawlBox (v0.76b) Error?
January 17, 2016, 04:27:58 AM
I opened up Brawlbox and it gave me the error.



I tried reinstalling BrawlBox, but it did not work. I do not know what exactly happened to Brawlbox. I did not do anything wrong with Brawlbox. It just crashed.

I use BrawlBox (v0.76b) (Hotfix 2).
#4
Help / Brawlbox (v0.76b) (Hotfix 2) Not Working?
January 08, 2016, 04:47:48 AM
I opened up that program and it gave me the error.




I reinstalled BrawlBox, but it did not work. I used BrawlBox for many months, and it goes down to the error. I do not know what exactly happened to Brawlbox. I did not do anything wrong with Brawlbox. It just crashed.

Sorry for posting the same post in the different section.
#5
Quote from: iwantgames on June 29, 2015, 03:00:54 AM
just to be sure, u used the import folder option for BB?

if so then you may have to use an older version of BB then. I use BB .75b and importing textures works fine for me.
Okay. I figured this error out. When you see only the CI8 texture encode, it means that you are about to have a texture importing error. Any other texture encodes works okay.
#6
Quote from: iwantgames on June 28, 2015, 04:14:09 AM
as an alternative you can try importing the whole folder of textures instead of doing one at a time. not sure if it will still give you the error or not halfway through, haven't tried importing textures with that version of BB. still worth trying
I tried importing all textures using a folder and it did not work. That gives me the same error.
#7
There is a "Texture Importing" error in BrawlBox (v0.76)(Hotfix 3).

http://youtu.be/bb9KQ93P8GY
#8
Programming / Re: BrawlBox 0.76
June 24, 2015, 09:12:25 PM
Okay. This is what happened so far.



I turned off the shaders and it came out like this.



Can anyone explain to me what is going on with the shaders?
#9
Programming / Re: BrawlBox 0.76
May 29, 2015, 07:03:58 PM
That is odd. I imported the PMD model in Brawlbox (v0.76)(Hotfix 3) and it came out like this.

I used Windows 8.1.
#10
Programming / Re: BrawlBox 0.75b
May 22, 2015, 11:25:35 PM
Quote from: BlackJax96 on May 22, 2015, 10:11:55 PM
Also make sure Target Model -> Edit All is checked, unless you want to load the SCN0 on only one model at a time.
I unchecked "Edit All." Did the "Light shining on a character with shaders" thing work?
#11
Programming / Re: BrawlBox 0.75b
May 22, 2015, 06:30:24 PM
I have found the one small thing that is missing. The light is not shining on a character that has shaders. Here is proof. (Take a look at the top and bottom parts of the image.):


I am using Brawlbox v0.76 (Hotfix 2).
#12
I took 3 screenshots. One was different. Two of them are the same. One came out differently, but if I took another screenshot, which is different, the previous screenshot I took came out to be the same.

Different Screenshot:


Another Different Screenshot That Came Out to Be the Same:


I used Brawlbox v0.73b.
#13
Help / Brawlbox - PMX File Extension?
February 22, 2015, 08:36:31 AM
For many months, I have been waiting for a PMX File Extension. Is it there?
#14
Help / PMD Importing Error on BrawlBox v0.74
December 31, 2014, 06:47:19 AM
I imported a .pmd file and it came out like this:

#15
I tried putting two models with textures. The problem is the eye. How can I figure that out? Maybe the part of the texture went inverted or something. Also, do TextureTranslations work on textures? Because if I do that, nothing really happened. If I put a big number in there, something happened. What am I supposed to do with the TextureScale? I did it right, did I?