Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - DraconisMarch

#1
Stages / Re: Ultimate SSBB HD Stages and more
December 18, 2015, 04:42:31 AM
Onett HD froze when I tried to play it.  Is it made for PM 3.6?  Did you switch NTSC and PAL perhaps?
#2
Help / Re: A bunch of codes not working
April 23, 2013, 11:21:44 PM
Quote from: toonlink444 on April 22, 2013, 05:16:21 PM
http://www.geckocodes.org/index.php?c=RSBE01
All of these are NTSC-U, also some codes require you to do some editing to them. Make sure you do it or it won't work.
http://www.smashboards.com/threads/no-tripping-code-tis-out-updated-added-new-ocarina-version.188481/

This is where I got the tripping codes.  But they don't work.
#3
Help / Re: A bunch of codes not working
April 19, 2013, 11:27:27 PM
That text file didn't do anything. =/  Nothing changed.
#4
Help / Re: A bunch of codes not working
April 19, 2013, 04:13:15 AM
Quote from: AdfroMan on April 18, 2013, 10:14:56 PM
Allows Gecko OS to load more codes as it has a 255 line limit unless you have this file.
The file only has those codes I listed in the OP.  The file only has 202 lines total.

Quote from: toonlink444 on April 18, 2013, 10:19:27 PM
Wrong, it was ported for other regions. Phantom wings didnt make the pause camera code ethier. The text file releases the number of lines of code cap in gecko os, and it looks like that also may be the issue. Ill cross check the codes with the regions.
Wiis have region codes so all codes have regions including the FPC.
How do you check to see if these codes are for other regions?

I just find it weird that only the original codes in the file work when ported to the gct file and not a single one of the ones I tried to add.
#5
Help / Re: A bunch of codes not working
April 18, 2013, 08:11:34 PM
Quote from: toonlink444 on April 18, 2013, 06:35:04 PM
Make sure that its the right region id when using codes. NTSC-U and PAL along with NTSC-J  can only use codes with the corresponding id. North America uses NTSC-U while Europe uses PAL.
I don't think Phantom Wings' codes were for anywhere but NTSC-U...

Quote from: AdfroMan on April 18, 2013, 06:42:29 PM
Put this textfile in the root of your SD card.
What does this do?
#6
Help / A bunch of codes not working
April 18, 2013, 05:43:40 PM
I have a bunch of codes I've tried adding to my game that won't work for some reason.  The only ones that WILL work are the ones that were included by default with the Ocarina Code Manager download:

Sorry but you are not allowed to view spoiler contents.


Here are all the codes I'm trying to also use that won't work for whatever reason:

Sorry but you are not allowed to view spoiler contents.


Why is the first set working but the other ones won't?  (I'm using Gecko 1.9.3.1 if that helps.)