Quote from: Silver_Arrow-X on January 07, 2014, 11:11:41 AM
change the info_en.pac name to: info.pac
EDIT: I guess I saved it wrong. It works now thanks! ;D
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Show posts MenuQuote from: Silver_Arrow-X on January 07, 2014, 11:11:41 AM
change the info_en.pac name to: info.pac
Quote from: Blueyoshi005 on December 31, 2013, 06:55:47 AM
I checked where I got the Wario .rel from, apparently there's issues with it freezing
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Wifi=0&Name=*ike+over+wario*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=**&TypeAlt=*
So unfortunately there isn't anything I can do about that, and no, there's no way to give G&W other costumes. :(
However, you said you already have a character over Olimar, is it a .rel port? Because if it's a .rel port of a character based off of Marth or Link I have almost all the .rels for them, so you could have the character over Olimar over another character and Cloud over Olimar. Here's the link to the .rels if you want to use them:
https://www.dropbox.com/sh/zdt6c83o5hpqq32/9IGP_qwL37
Quote from: Blueyoshi005 on December 30, 2013, 08:46:43 PM
Yeah, unfortunately .rels don't work like that, you need a specific .rel for each character, you can't just rename it and expect it to work. However, there is a generic Ike .rel that can be modified to work with any character, but to modify it you would have to know how to use hexing. I don't know how to use hexing, so if you want to try that you'll have to ask someone or find out how to use it. I do have some Ike .rels over Dedede, G&W, Mario, and Wario if you want to use them, all you would have to do is to put them in your module folder and rename all the PSA files for the character. However, some of them need codes to keep from crashing, so you'll have to add the codes to your RSBE01.gct.
Here's the link to the generic Ike .rel:
http://forums.kc-mm.com/index.php?topic=14915.msg387442#msg387442
Here's the .rels I have:
https://www.dropbox.com/sh/p8xxc3usnj49fa8/htOiPgu9o1
Quote from: Niar_Himself on December 30, 2013, 02:01:10 PM
The great Niar_Himself says:
PSAs don't work like that, you can't simply rename all mario.pacs to luigi.pac and expact Mario to spawn there, each hack is made over a specific character.
However to truly import a character over another one you will need module files named ".rel"s
The Great Niar_Himself ends his spial...
Quote from: Silver_Arrow-X on December 29, 2013, 11:59:22 AM
These codes are meant to go in your .gct , use this to edit it.
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