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Messages - SmashHero

#1
Alright.
Thanks for the help! I'll try to follow EternalYoshi's tutorial again. Hopefully I'll be able to fix it.
#2
ZSS's SpecialHi animation. I'm also planning on porting Megaman's animations.
#3
Alright.
I baked the animation and I made sure that Unroll Rotations is selected. Then I opened the Graph Editor while selecting all baked bones, I selected all keyframes and applied the Euler Filter. That's it.
#4
Nope. Even the Euler Filter won't work.
Is the euler filter supposed to fix the huge difference between values in some parts of the animation?
(for example: a value of -140 turns into a value of 1050 in the next frame)
#5
The 1/4 speed fix thing doesn't work. The keyframes are still buggy.
#6
Thanks for the tip! I had this problem but i didn't know how to fix it. Thanks to you, I can solve it now  :D
#7
This is going to be ultra useful for my sm4sh movesets. Thanks a lot!!
#8
It's ok. I fixed it.
Thank you anyway :)
#9
I tried this for my Pit PSA. The vertical momentum works but Pit won't move horizontally.
Any solution for this?