https://www.youtube.com/watch?v=N-grMOuMqis
Still really rough, but we are making progress. Enjoy!
Limit mode preview soon.
Still really rough, but we are making progress. Enjoy!
Limit mode preview soon.
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Show posts MenuQuote from: JesucristoCROW on February 06, 2014, 07:08:23 AMa good chunk of Rel ports do work in PM, tho some characters have special coding, (samus, kirby, etc) those characters would need to have those codes removed for you to replace them. or else you may get undesirable resuts. (even then they may not work cause a few of the codes are needed to make those players work in game)
Hey guys is there anyway to use .rel ported characters, because i used them in 3.02 with a PM modified RSBE01.gtc file, but the 3.02v makes the gct file to freee Mario Side B, so is there any way to use them?
Quote from: Mr.Misfortune on October 23, 2013, 03:20:26 AMi'm barrowing a friends computer atm. i'm going to attempt to get the ini files for the characters off pwi. we have spots available for just about anything right now, as its just me, dusty and sirks working on it, Dusty is our coder, me and Amanda mostly do modeling and rigging. we need stage builders, and probably more modelers. more of anything would be greatly helped tbh. don jon bravo said he was working on sirkura. tho we haven't heard back from him. if any animators/modelers are interested in helping let me know, i'll send you the models we currently have.
Loving what i'm hearing about these updates, need my assistance for anything and i'll try my best to help.
Quote from: Akeno-san on October 22, 2013, 10:28:20 PMyep just going slow. I still don't have a computer to start rigging and modeling. so we're kinda stuck atm. altho dusty has been working on a few custom codes for us. if anyone is interested in helping let us know.
I see that projects are still going on, here... I shoul remake my own thread someday... Finishing TA ZSS...
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaand add the tail to Sirks
Quote from: Sirkura on July 02, 2013, 11:33:55 PM
wasn't the bottom half of her skirt white? O.o and sweet! i'll up date my projects a bit more.


Quote from: A Bloody Canadian on May 14, 2013, 02:24:23 AM
2 Ways.
1). I think hex editing is possible to do this, but I'm unfamiliar with that method.
2). The newest version of BrawlBox can change the bone an article it's attached to. Open the Fitcharacter.pac, load it's moveset data, find the articles folder, find the article you want, and on the right side, you should see the bone it's attached to. You may want to refer to a bone list (list is in hexadecimal, and BrawlBox uses normal values. You'll need to convert them.) to get a better idea of what values you want.
Quote from: SOTCrulz on March 20, 2013, 08:57:02 PM
What do you mean by a USB loader and DVD drive payment? And also, I was thinking of taking apart my wii and making some adjustments; I had found a site that had a tutorial for fixing your wii in that way... or just cleaning it some more before I try that.
Sorry I'm a real noob at this :P, but thanks for the tips!
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