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Messages - Velhemence

#3
Quote from: SemiPsycho on January 30, 2016, 07:07:11 PM
I see the problem. In the CSSSlotConfig you forgot to put the last two values before 0C in hexadecimal, so it reads as team 16 and costume 16 instead, when 12 is the max. Try changing "10 10" to "0A 0A". I think that's what you meant to do. Also, if you're adding an 11th costume, uncheck "11" in the FighterConfig, since it counts 0 as the first costume. I'm not quite sure but that might cause a problem as well.
Sorry for the late reply, thanks! Can't believe I missed that. Also is it even possible to add clones in the most recent build of this yet? all I get is exception errors everytime I try to do virtually anything in the clone tool.
#4

Hopefully this can help shed some light on the issue. By the way I have nullified all result screen portraits not just ganondorf's.
#5
Quote from: RedSoul78 on January 30, 2016, 04:48:40 AM
Did you edit his FighterConfig as well, or just the CSSSlotConfig?
I have edited both yes.
#6
trying to add an 11th costume for ganondorf through hex editor and keep getting nothing but crashes, any ideas? I have all proper BPs and CSPs.
#7
Not sure if it is just my build or not but Donkey Kong and Luigi both have no audio for their final smashes. Can someone confirm this?
#8
Quote from: PyotrLuzhin on January 27, 2016, 12:01:04 AM
I think that mewtwo2000's ASL tool works for this, but I'm not sure

It does for the most part but a few stages seem to have problems with it; Bowser's Castle (STGKART) is one them.
#9
Any fix for Ridley's audio yet? Also Bowser draws from vanilla giga bowser regardless of costume.
#10
General Hacking Discussion / Re: Project M (Extended)
October 28, 2014, 02:09:44 PM
Quote from: Xtreme Dragon on October 28, 2014, 01:11:13 AM
is there a hackless version?
Sorry but no, as far as I know this will only work with Dolphin and local play on a wii or wii u
#11
General Hacking Discussion / Re: Project M (Extended)
October 28, 2014, 01:08:18 AM
Quote from: E-scope12 on October 28, 2014, 12:37:02 AM
Can you add a stage? Like replace one of them? Do you want me to tell you which one?
Not sure what you mean? I'm open for suggestions, but I'm pretty happy with the stages that are already available. I am okay with the community picking this pack apart to be honest I used it more as a template than anything for others to use.
#12
General Hacking Discussion / Re: Project M (Extended)
October 27, 2014, 11:53:21 PM
Quote from: E-scope12 on October 27, 2014, 11:41:26 PM
Are you guys going to add clone characters?
Well it's just me working on it, but yes I have thought of doing that, Just don't know how I would merge Brawlex and Project M into one without breaking Cbliss, however I'm not sure I would since I would just be copying the guys working on Project M+ at that point
#13
General Hacking Discussion / Re: Project M (Extended)
October 27, 2014, 10:36:20 PM
Quote from: Pikmin1211 on October 27, 2014, 10:05:56 PM
Ah I see. Also got the mirror, must say, pretty good, but honestly, not excellent. Except for Samus and Link, they're all just recolors of an existing alt or you added one alt then gave it recolors. I was hoping for a better variety. And I also was hoping characters would get their old recolors replaced.
Something more akin to this - http://smashboards.com/threads/project-m-codex-build-preview-still-in-works-edition-october-19th-update.360061/
Holy cow! haha thanks for showing me that, totally trumps mine lol, and ya the reason for them not all having different character models was that I was hoping to somehow figure out how to make it so the alts have different colors for teams much like wario and mario have already I was also planning on making them elemental as well; green for electricity, purple for shadow, blue for ice, and red for fire. I mainly just wanted the 1 alt with colors for said alt.
#14
General Hacking Discussion / Re: Project M (Extended)
October 27, 2014, 09:57:32 PM
Quote from: Pikmin1211 on October 27, 2014, 08:46:10 PM
Would download, but I keep getting a 509 error :/
Also do you have an image gallery of the new costumes?
And I don't see why Zard, Sheik and Zelda can't get 10 costumes?
Will have download mirrors shortly, as well as a video showing all of the costumes since I do not currently have a gallery, as far as Zard, Sheik, and Zelda goes I simply refuse to let them have 10 because unless its a dolphin glitch their CSS portraits do not show up past 7 or 8 although I do have 7-10 made they just aren't available.
#15
General Hacking Discussion / Project M (Extended)
October 27, 2014, 08:32:56 PM
Hello everyone! Welcome to what I think is the most well put together pack based off of Project M. First let me start off by saying that I have probably already broken a number of the uploading rules so please feel free to take this down if you deem it necessary, I will say however that most of the Actual Character Recolors, CSPs and BPs you will find in this Pack are created/edited by me as well as some of the SSSs. I've spent quite a long time on this and I am finally ready to show it off however it is no where near perfect and I would love the community's feedback on it. I apologize that I'm not really giving credit where credit is due, but honestly I lost track! There is content from everywhere on the Vault from some that are well known and some not well known people, but I digress, this includes a clean slate Project M with some minor tweaks, Cbliss slots added to nearly every character, I plan to add more later for those that don't have a full 10 however Charizard, Zelda, and Sheik will never see a full 10 slot for obvious reasons. This also includes a 36 stage expansion pack with Brawl, Melee, and Classic 64 Stages thanks to Project M+ for those. I also plan to release a very different version of this Pack with a very different selection of stages but that's for another day... I believe that about wraps it up please enjoy!

https://www.youtube.com/watch?v=468Hnb1VRwk




Mirror 1
https://drive.google.com/file/d/0B6EdbN3LtWibYTFZUUVLZjVHSjQ/view?usp=sharing

v.01
-Base Project M 3.02 with some personal tweaks.
-36 Stage Expansion using Classic Expansion with some personal tweaks.
-Cbliss used on nearly every character to achieve a full 10 slot color/alt selection.

v.02
-Using a competitive version of Brinstar to at least bring the stage back.
-Hanenbow Added, Trophy room removed.
-Moved some stages around.

v.02 -Patch-
-Fix for Metaknight Alternates causing game to freeze on Map Select Screen
https://drive.google.com/file/d/0B6EdbN3LtWibbjNyYVFHQjNwN1k/view

v.03 (Planned)
-A Proper credit list (going to take me time to even get a partial one together)
-Some minor cleanup of bugs I am aware of.
-Hopefully enough people will playtest it and let me know of any other problems.
-full 10 slots for Kirby, Ivysaur, Ice Climbers, etc. ( Will not be adding anymore for Charizard, Zelda, or Sheik)