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Messages - KWVance

#1
does anyone have any idea what goes on with the sound from time to time? its like static and other times the same stage will play fine
#2
sorry ive been inactive for so long (im sure no one has noticed tho) but a while back my friend asked if we could play this out of the blue, and I said ok. I'm a tad better so I can usually beat him.

But we were trying new characters and he tried Roll. HOLY COW! its not that she is overpowered its her freakin priority.

I tried with every character, even my main, and teams with cpus backing me up. he always easily won

issue: Roll literally has #1 priority for every move in her moveset

#3
Quote from: Alejandro MiddleCorn on January 27, 2015, 05:01:12 PM
It used to be, you're right.
But the SDHC Extension code lets you use longer GB SD Cards or SDHC.

Hooray!, do certain files still need to be a certain size?
#4
only reason i use a 2gb is because i thought that was the only way when u use gecko
#5
Quote from: Makarew on December 17, 2014, 12:56:36 AM
Nebulon, seeing as you need some announcer calls, I'd be willing to do it for you. It would be nice to have them. I'd do all of the characters so its not a bunch of different announcers as well.

i always thought it would be neat if the announcer was a female with a British accent ^.^ there's some pretty great voice synthesizers out there, one even fooled me for a while and i thought it was a person, there expensive but they almost always have something like a 30 character demo people can use
#6
each update, the changes have been kinda secret up until the release. could we please not do this so others can help? i just hope this  next update is trying to polish the mod instead of add more characters because, its getting a little overwhelming.
#7
Quote from: Nebulon on December 04, 2014, 04:30:19 PM
That's weird, I'll definitely look into that. Thank you. Little things like this will not require a wait for a future release, so separate links will be put on the OP for fixes and the pack itself will be updated as well for new comers. Let's see what's going on...

Well, the Roy is Melee Roy now. It's Eliwood who plays like the previous Roy and then some. Are you referring to the Up special as well? We'll be looking into it. As for Hector, he's not done yet per say. In the future I'd like to change his neutral special and up special.

What costumes and level? Let me see if I can duplicate this...
i think it was because there was no menu file

Post Merge: December 06, 2014, 07:12:38 PM

we need to organize this thred a bit
Sorry but you are not allowed to view spoiler contents.


other stuff
[spoiler]
we need to make an identifier of how to show which characters have different movesets. like a highlighted box or something, anything. idk if ive found all the characters yet lol

and sorry to say this, greyfox eeeehhhh, hes been messed up, not to say there was no improvement the animations and his counter is significantly better but op because of distance. knockback (he needs to be able to knock opponent back less when he does his special. and damage improved to be more fair, but the speed, he is supposed to be fast, because when he is so floaty and maneuverable in the air, to have him so slow is incredibly off putting. but the worst thing is his dash, im sorry, i agree it was op before because of distance, but it was sort of even because you could also fly off the edge like fox. please change his counter, speed, and dash back, the reason im so passionate about this is because greyfox is...or was...my main. I would like to learn to do this if i can so just sayin.
[spoiler]

#8
i need to know a couple a things.
whats the purpose of the "al" file in RSBE, and what do the .bins inside it do?
what happend to the menu file inside of pf?

and petey piranahs cages are messed up, the textures probably coded incorrectly
idk if its just me, but after a played a match with petey and samus, the screen was black when it got to the results and froze
#9
Quote from: Onii-chan on December 02, 2014, 01:22:34 PM
what ever you want to appear when he has the smash ball, set the model's bone visibility to YellowEyeM

does this simply re-arrange the layer order of the objects or does it make an object temporarily disappear all together? if so, how does it know which object to make vanish? might be easier to explain zss' expressions to me.
#10
anyone know how to do this?

you know when you get a smash ball your players eyes turn yellow? I'm working on an improved kakashi model. this kakashi model has a version where both his headband is over one eye and when his headband is lifted up revealing both eyes. (incase you are unaware when he can see with both eyes he is significantly more powerful, this would be his yellow eye equivalent for his smash move.

anyway my question is, how do i apply this to that yellow eye thing.  i basically need to know how character expressions work.
#11
so...i noticed the badass new css. honestly the greatest one i have ever seen. whens the  update approximatley, until recently i havent even known which parts uve been working on so i didnt no how to help. now im all excited.
#12
now that the wii u version is out if someone gets the cd on their computer couldnt u basically get all the characters ripped from the it in one swoop?
#13
Programming / Re: The Brawl Expansion Project
November 13, 2014, 08:36:38 PM
Quote from: Great King of Evil - Ganondorf on November 13, 2014, 07:16:55 PM
You do realize we're modding a 6+ year old game right?

What makes you think we're willing to spend any money? :P
what do you mean we? eatch and every individual persion would make up his or her own freakin mind about weather or not they would want to donate money.

personally, i rather play smash with +60 characters and spend a little money than to
go out,
buy a totally different console
buy smash 4
just to play with the same old characters +4 new ones

but then again...im only sane.

there was a problem i presented a solution, dont try to argue just for the sake of arguing

Post Merge: November 13, 2014, 08:49:42 PM

Quote from: Onii-chan on November 13, 2014, 06:01:59 PM
PW is a busy and reall smart guy. he does this in his free time, which he doesnt really get.

people tend to re-arrange there priorities when a motivation is offered.
with a kickstarter he will be able to see how much time he should supply and how many people demand he continue with this project

so what if he is bussy. if enough people donate maybe he will think to himself, "hey, im getting much more money just by doing something i like doing in my freetime, I think ill reffer that other customer I have paying me this less for that other more difficult project to someone else.

or does no one understand bussness. seesh, idk y everyones trying to poke holes in this plan, i just said give it a try, if we fail we r no worse off.


the only way i can see something like this NOT working if he is in something like college and he just does it over the summer. but still, a lot of people go to college full time and work part time...im just sayyin

:>.>palm: :>.>palm: :>.>palm: :>.>palm:
#14
Programming / Re: The Brawl Expansion Project
November 13, 2014, 06:20:13 PM
Quote from: Onii-chan on November 13, 2014, 06:01:59 PM
PW is a busy and reall smart guy. he does this in his free time, which he doesnt really get.
thats what I just said, so why dont we help him make it more than free time with a lil$$$ using kickstarter so he re-adjusts priorities accordingly
#15
Programming / Re: The Brawl Expansion Project
November 13, 2014, 04:02:19 PM
Quote from: br3compactor on November 13, 2014, 03:25:27 PM
No. But believe me when I say: that's just how PhantomWings works.
huh? you mean he does this as sort of a charity? for when he is bored. well If he would start a kickstarter the goal of which would be to buckle down and make the perfect brawl ex with like news updates and such id be willing to pay for it? how bout u? we should try to get his attention, id pay up to maybe $50 max