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Messages - Program

#1
Model Imports / Re: WIP Workshop
August 26, 2015, 04:13:12 AM
Quote from: BraveDragonWolf on August 25, 2015, 07:17:03 PM
First time that I tested Noire in Dolphin, the textures weren't showing properly.
So I re-imported her, fixed a few things as well, and now everything's perfect.
Also, I went with static eyes along with facial expressions. Moving her eyes didn't follow the animations correctly, she went cross-eyed in one animation.


Sorry but you are not allowed to view spoiler contents.


Now I have to test her on the Wii since I'm 100% a Wii user.
I'm no expert, but did the eyes have separate UVs for the left and right eye?
#2
Quote from: DSX8 on August 23, 2015, 12:26:21 AM
nope.. not yet... he still causes lag when he's fully rigged... other than that, i might just wait till i get his 3ds model...
well... im not gonna say anything about that... but lets just say it might be a part of BB... in the near future~
DSX8 do you have a hard copy of Smash 3ds? If so, you should already have the DLC as even if you haven't purchased it it's still on your system.

As for the .omo files... I'm pretty sure it wasn't Blackjax. So... was it Sammi Husky?
#3
Quote from: YesSir on August 08, 2015, 01:40:46 AM
Speaking of you doing an awesome job on those glow effects Program, since you asked for suggestions of where your work would work best with a model, the Smash 3C Brawl-style Samus and its recolors could desperately use your magic touch.

It's just a beautiful looking model I love using that is held back by not having that glorious glow. I can't think of anyone better suited for the job.

If it were easy, everyone would do it.  ;)
Thanks, and sorry for the late reply! It may be a bit before I can do said Samus. Mostly because I haven't been able to get the shaders and materials to work with the rim lighting yet. Whenever I do figure it out you'll be the first to know.

Update Time! This thread isn't dead, I've just been doing stuff.
Anyways, in collaboration with KidNeptune... I present to you... Nurse Peach!WIP
#4
Model Imports / Re: WIP Workshop
August 22, 2015, 06:07:31 AM
Quote from: Velen on August 22, 2015, 04:27:39 AM
IMO the style clashes with Brawl entirely. At least update the textures or swap the head out or something...
Yes, it does clash with Brawl... but not Project M! It'll fit right in with Melee Falco, Fox, and Ganondorf!
#5
Model Imports / Re: WIP Workshop
August 21, 2015, 04:29:52 AM
Quote from: Velen on August 21, 2015, 04:14:48 AM
Here's an idea... Update Brawl Peach with a Brawl-Style version of her Melee look.
I could do that, however, when I said I liked Melee Peach better I meant the actual model. I could change the textures of brawl Peach in my sleep, however, the model is the part that I love so much about Melee Peach. I think Melee Peach's model has much more "personality"! I hope I understood what you were trying to say.

@SMF1 - So... any plans on making a motion.pac that has the melee umbrella? Please!
#6
Model Imports / Re: WIP Workshop
August 21, 2015, 03:53:16 AM
Quote from: StupidMarioFan1 on August 20, 2015, 09:17:49 PM
Funny, was just about to post something Peach related. lol

Sorry but you are not allowed to view spoiler contents.

Yes! I've been waiting for a good import of Melee Peach! There's one on the vault, but it has some minor rigging issues along with a big normal problem. One question... It may just be me, but her face looks really wide and her lips very big. Is it just me?

P.S. In my opinion Melee Peach is better than Brawl Peach, and I don't even play Melee that much. I just always liked the look of Melee Peach more, so I'm looking forward to this.
#7
Model Imports / Re: WIP Workshop
August 20, 2015, 08:30:54 PM
So, I've got a new WIP to show off! In collaboration with KidNeptune!
For when the doctors out...
Sorry but you are not allowed to view spoiler contents.
#8
Programming / Re: BrawlBox v0.76b
August 19, 2015, 05:01:02 AM
Okay, I have a question. Most likely I misunderstood what the weight editor could be used for, however, before you ask yes I read the tutorials thoroughly. So, Peach's sleeve is weighted to about five bones on this model when it needs to be weighted 100% to Rshoulderjb.
Sorry but you are not allowed to view spoiler contents.
I selected the vertices then Rshoulderjb. I figured that "Set" would work since I was trying to rig an entire group of vertices to a single bone (I didn't know what number to put in the field so I tried several). However, I can't get any results... It doesn't mater what settings I change or buttons I press nothing happens. I'm probably doing something dumb and I know this isn't a help thread, but no one else really knows how to use this at the moment. Any help would be appreciated. Thanks!
#9
Model Imports / Re: WIP Workshop
August 19, 2015, 03:39:01 AM
Quote from: Bluebreon on August 19, 2015, 12:37:46 AM
I first planned to put deku nuts but this looks definitely better this way


STOP! I don't like Olimar's play style! Don't make me start playing Olimar because of this!
Sorry but you are not allowed to view spoiler contents.
For real though, this looks awesome! Great work, and yes that definitely looks better than Deku nuts!
#10
Quote from: Bush on August 18, 2015, 07:41:27 PM
Same old friend

Same

*lurks from a bush*
Is there room for one more lurker behind the bush?
#11
Quote from: russmarrs2 on August 18, 2015, 02:35:33 AM
I wouldn't have put this in spoilers, but he has some problems. Firstly...
Sorry but you are not allowed to view spoiler contents.
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
Firstly... YES! This is awesome! The jet pack fix is genius. If I didn't have about 4-5 projects open at the moment I'd offer to make some Brawl styled textures for him... Maybe later.
#12
I don't get to check this thread for one night and it's turned into a full blown riot! Why doesn't someone just message jay and say " Hey, if you optimize Roy or ZSS to not destroy Wiis then we'll be able to feature one of them on the blog"... That would probably be considered favoritism or something on the sort, however, it would be simpler than everyone fighting about whether or not they should be featured.

Quote from: Ricky D. (Br3) on August 16, 2015, 05:10:14 AM
Yup, the fix worked like a charm. Congrats :D
Thanks a lot for testing this, I really appreciate it! I'll try and get the Dolphin version uploaded today. Cheers!

#13
Yeah, Brawlbox has trouble displaying the hair too for some reason.
As for a fix would you mind letting me know if this works.
Link - http://www.mediafire.com/download/6w0992ljqi5w9x5/DolphinTest.zip
I don't have Dolphin (my computer can barley handle normal tasks let alone Dolphin)
I'd love to fix it so it's usable to everyone, however, unless you or someone else is willing and kind enough to test it for me I can only assume I've fixed it.
#14
Quote from: Ricky D. (Br3) on August 14, 2015, 09:35:29 PM
I use dolphin for screenshots and to record the videos for the features.

I'll give it a go on the Wii to make sure.
If it works correctly on the Wii that means it's a Dolphin problem, however, I think I know how to fix it. I'll post the Dolphin fix for you to try here, and if it fixes it then I'll update the download to have a dolphin version.
#15
In just downloaded the files myself, and took this on my Wii -


I'm curious, are you using dolphin?