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Messages - orbstar8

#2
Help / Re: Reimu Movesets Crashes Proyect M
January 26, 2016, 11:42:26 PM
I use the Project M because it looks more tidy, although the new movesets of this are many problems to import characters, really think movesets remove all to make it more like the original smash brawl, it would be amazing truth that Reimu PSA had better like about Marisa ... personally give me a desire to have Reimu as its own character, I would love it to be so Gamidame ! :D, could help with sound effects and that :) (the Project M, as was giving me trouble with the music ... I think another reason to quit xD)
I also try to leave me the ebola16, commented as I was ...
#3
Help / Re: Reimu Movesets Crashes Proyect M
January 26, 2016, 01:38:11 PM

I never imagined it was problem of excess textures ... I thought it was just the bones and animations , but check and most are good . As Reimu had that version of TH13.5 , you could spend the edited version ? to test it , then you could see how much is the limit that could be removed. :)
I can help in any way possible
#4
Help / Reimu Movesets Crashes Proyect M
January 26, 2016, 04:06:01 AM
Hi,First of all I credit the user " kyouma " by the model for Reimu Hakurei ( Nigamon ), I am planning to create a PSA of this character because I looked everywhere and have not found any ...  :'(
I changed the Project M 3.6 to prove from here , the problem is already clear that replacing the fitpeach01.pac with his fitpeach01.pcs by the new character , when I run the smash everything until it touches normally choose a scenario ... appears for a moment and the game freezes ... then removing the FitPeachMotionEtc.pac the game works wonderfully , my question is ... how I can make those movements compatible with Reimu ? thanks in advance, I am very interested in hacking the ssbb !  ;D  :D