Can't really tell if its JavaScript or the application itself. This usually happens whenever I load the file into DasDonkey when trying to convert the vertex to 3DS file.
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Quote from: Sliding Ghost on May 31, 2011, 10:41:36 PMYes, but never really got around with it since I froze up my game the last time when I hexed the polygons to the value of 00.
Did you try hex editing?
Quote from: CaptN CeeGee on June 01, 2011, 02:27:53 AMAlright, I'll have a look at that when I have the time. :)
try TheShyGuy's bone tree editor, it has a polygon deleter on it(on the beta version)
Quote from: VILE on May 31, 2011, 11:03:10 AM
I've never used "SSBB Polygon Deleter", but if it actually modifies the object block, I can almost guarantee that they aren't removing the objects properly. The best solution would be to go to the vertex groups and null out the vertex positions.
Setup
-My re-textured Polar Bear (Heavy Weapons Guy) in Final Destination on BrawlBox
Texture trying to collide.
suimen02
taki00
taki01


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