Wait, if rels are obsolete and we might be doing it with codes soon, will that mean that the character ports won´t rely on the dummied out characters? Possibly more than 7 extra characters?
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Show posts MenuQuote from: Psycho Philia on April 04, 2011, 11:08:24 PM
I tested the Skull Kid psa a little just for fun, and I would like to mention something that seems a little annoying according to me, it's a little thing but still I think it deserves to be mentioned.
When you use forward smash, sometimes, there is a giant but thin purple triangle that appears during very little time, I honestly don't know if it is a problem that I'm the only one to have, but if it can be fixed, I think it could be a good thing, if you know how to fix it of course, and the most important, when you have time. It's a detail, so if you want to focus much more on other things I would easily understand.
After that, I have nothing other to say, there is no other real problem, excepted with the shield but as I know what this thing is about the shield, I know it was done on purpose so I have nothing to report about it.
Anyway, good job, it is a sympathic Psa, but overpowered according to me. It's not a problem at all, you haven't stated if he was going to be overpowered or balanced so...
Quote from: DivineOverlord on March 31, 2011, 09:22:44 PMWould it be possible to make him have the laid back pose like he does in the game?
I will change his specials once We have the blow pipe. and Yeah, I can make is up B work like peache's.
Quote from: dpgthirteen on March 29, 2011, 11:15:07 PM
I really like how this coming along. And when you add the animations he will be bad ass! but on another note does anyone think making a Skull kid's voices can be imported, he doesn't make a whole lot of sounds now that i think about it.
Quote from: msp26 on March 23, 2011, 05:12:36 PMQuote from: Goronguy on March 23, 2011, 04:12:53 PM
As I thought.
Would there be somewhere I could request these be made by a pro?
no chance unfortunatelyQuote from: Goronguy on March 21, 2011, 08:36:50 PM
I'm also wondering if there is a code that stops the BSP, stock, and damage from showing.
No HUD is the code for thatQuote from: Goronguy on March 14, 2011, 09:35:07 PM
I also need one to prevent Sandbag from spawning in the Wifi waiting room and other stages with that problem (like Northern Crater). Any help would be very much appreciated.
item swap code - swap sandbag with stickers
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