Seriously, I'm truly surprised. For someone who never edited vertices, you did a very good job with this Lilina! You can be proud of yourself!
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Show posts MenuQuote from: HeavyD88 on February 27, 2014, 08:53:42 AM
Not that I know of.
Anyway, I'm starting on fixing some immediate issues with what you have so far, Like her sword not showing up during her Win3 animation. Also I'm fixing the timing of her audio, when she speaks to match with some Vis0 animations I already created for her, so it looks like what she's actually saying. I'll see if I can do some minor touch ups on some of her animations as well, then send it back to you to see what you like and don't. Also, you don't have to shrink her model the way you did in the Fit Motion. You could just edit her overall size with the PAC file instead. That's what PM did for Roy to make him appear shorter. I can do that for you if you want. I noticed it was a little off from my most recent version of it. I see you scaled down her HipN bones to 1,0.95,and 1.
EDIT: I just got an idea. If I can get Lucina's Final Smash to be like her Critical Aether, I might make it so that the move heals her a little bit like in the game. I think it was 25% of the damage dealt is what you receive in return, but I'm not sure on that yet. I need to see it's stats again to make it faithful to her in game use.
Quote from: SonicBrawler is gone for now on May 08, 2013, 09:43:10 PMI cant work on the perfect .rel ports because i have bad grades. im done with brawl hacking until i get better grades. bye.
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