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316  Super Smash Bros. Brawl Hacking / Music & SFX / Namq's Brstm <3 ^.u on: April 02, 2010, 12:05:02 PM
Here I will add all my fav. music/songs of either video game or random music I enjoy the most.

Happy Hearing and Downloading ^.u


They are all well looped Wink

Maverick Hunter X - Boomerang Kuwanger Stage (Fortress Tower) By NAMQ_DrunkeNFeasT -
DEMO


Caramell - Caramelldansen IOSYS Remix By NAMQ_DrunkeNFeasT -
DEMO
- This Loop is tricky but is ok.

Captain Jack - Heyo Captain Jack By NAMQ_DrunkeNFeasT -
Demo
- made it a lil louder, might sound harsh when the Captain Speaks.

Dj Splash - Flying High Remix By NAMQ_DrunkeNFeasT -
DEMO


Tatsunoko VS Capcom Ultimate All-Stars: - Orbital Ring Systems Cargo Bay By NAMQ_DrunkeNFeasT -
DEMO
10-4-2010

INC Frosty - Dance 6 By NAMQ_DrunkeNFeasT
Demo


INC-Frosty 7 - Dance of 100 Guild Warriors By NAMQ_DrunkeNFeasT
Demo


Pokemon HeartGold & SoulSilver - Ho-Oh Battle [Gokian's Enhanced Remix] by NAMQ_DrunkeNFeasT
Demo


Boom Boom Dollar - DDR by NAMQ_DrunkeNFeasT
Demo


Robert Miles - Fable by NAMQ_DrunkeNFeasT -
DEMO


DJ Sammy - California Dreaming (Club Mix) by NAMQ_DrunkeNFeasT -
Demo


Rober Miles - Rain by NAMQ_DrunkeNFeasT -
Demo


DJ Sammy - Long way to go - by NAMQ_DrunkeNFeasT -
Demo


DJ Sammy - Castles in the sky - By NAMQ_DrunkeNFeasT -
Demo
lasts 9 mins, no loops needed.

God knows... (DJ Bouche Euro Mix Edited) - By NAMQ_DrunkeNFeasT -
Demo


Mad Cow & The Royal Eurobeat Orchestra of Bazookistan - Bazookistan (Extended) - By NAMQ_DrunkeNFeasT -
Demo


Mad Cow and the Royal Eurobeat - I Want Your Balalaika - By NAMQ_DrunkeNFeasT -
Demo


Emerald Sword - Rhapsody of Fire - By NAMQ_DrunkeNFeasT -
Demo



some music I had on my pc but without names, I uploaded the songs so you can hear it, but I would really love to know the name and the artists names:

Techno Trip? - by NAMQ_DrunkeNFeasT
Demo


Techno Rock? - by NAMQ_DrunkeNFeasT
Demo
317  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Essential PSA Information on: March 13, 2010, 08:15:23 PM
I hope the OP gets Updated with most of the "http://www.smashboards.com/showpost.php?p=8225324&postcount=1"

since in there the info is set by the date they have been posted, but would be usefull if the info was in order of section like

momentum stuff goes in this section

flag section:
"all flag info below"

you get the idea, this thread is as useful as the one in Smashboards but I just hate how the info is not in the correct order.
318  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: new project megaman X! on: November 11, 2009, 12:51:41 AM
The Dpad makes weapon changing easier, but you wont be able to do it in air, giving less potential. Plus its only 3 weapons, it is easy to scroll through them.

we actually can make weapon change in the air with the D-pad, see the Soren psa, he can now change elements in the air, and he does with the D-pad

also, the giga attack can be the Giga Crush Attack, that he does on X2 and X3, while having the shield Upgrades
319  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Assassin is here~ on: November 08, 2009, 10:20:26 AM
more and more marth psa's... good luck...
320  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Essential PSA Information on: November 08, 2009, 10:09:06 AM
will this be updated with new valueable info? (that is if anything new has been found)

I love this info, I'm new to psa, I tried to make sub zero, but, I'm way too perfectionist to make it my self, any mystakes make me want to give up, and being new to this makes me have problems, I can learn this with examples and stuff, and this thread shows a lot of interesting info's

I would love to have just one explination, is about the X and Y offsets for the GFX and offensive collisions

what amount of possitive/negative numbers makes the gfx/offensive collision appear where (as in steps and such) infront or back of the character

a good example would be whats the size of one of the 2 low plattaforms from battlefield (sides size, prolly X offset, I forgot lol)

and whats the size from the floor to the top plattaform from battlefield (I think this would be theupward/downward size or Y offset)

if you could help me with this with a graphical method (graphic paper or maybe a picture ingame showing the size and stuff, if you could pm me with this, I will be encourage to start over a project I've been waiting for
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