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1  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Focusing on finishing the model rebuilder. on: July 20, 2011, 07:04:10 PM
i found a model of crystal fully rigged whoever wants it can have it, and it could be used for this project ^^ i found her here http://krystalarchive.com/3d/greyfoxfiresrig/

also found Inyuasha models ^^ http://wc3r.forumcircle.com/viewtopic.php?t=13621&postdays=0&postorder=asc&start=0
2  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Focusing on finishing the model rebuilder. on: July 20, 2011, 12:14:35 AM
can this converter work with blender or all 3d modeling programs as well not just 3DS max?
3  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Non-mdl0 DAE Perfectly Imported, see OP ASAP on: May 17, 2011, 05:56:28 PM
hmm i'm wondering but would it be possible to rip Jak and Daxter from Jak 2 or 3 put it into blender turn the models to DAE then run it in your program (once its complete) then would it become MDL0?

also i was wondering about stages as well cause it would be awesome to rip the whole area of spiral mountain from  banjo-kazooie nuts and bolts and have a platform like the Isle Delphino Plaza level in brawl.

and have you first fight on the ground of banjo's house (you can also fight ontop of the house) second land on spiral mountain and you can see gruntilda's old lair in the background, third the platform goes up towards the top of the tower and you fight ontop of gruntilda's lair, lastly you fight near the waterfall on the bridge that's  near the (cave that took you to the hub world of banjo-tooie)



 
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