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1  Help & Tutorials / Help / Re: Problem with .rels on: October 16, 2011, 08:09:15 AM
I've got a USA version and after some problems I finally can play all mods!! Cheesy

Now I have an other problem: Can I port a stage from one slot to another? If I Pick a .pac and .rel (from the original ISO or an included one) i can't simply re-name the files for using them in an other slot...

How can I make them work on different slots?

Or the problem is that not all disc files are replaced with the SD one? How can I totally replace the pf folder to the DVD?

Edit: Solved, with this guide: http://ssbbcustom.wikia.com/wiki/Module_files

 AWESOME 2.0!
2  Help & Tutorials / Help / Re: Problem with .rels on: September 28, 2011, 03:26:13 PM
My Xml works like a Gecko OS (I think).

My Wii has some problems, sometimes it crashes (like using Homebrew browser or NGC isos), and i should re-install all the ios-cios-mios and so... But i don't know where to start. Something is corrupted, and Pimp my Wii, that i used the last time to fix my Wii now crashes, and i don't know what i have to do...

And I think that this problem can make some trouble even here.
Do you know where i can rebuild a new NAND? XD
3  Help & Tutorials / Help / Problem with .rels on: September 27, 2011, 08:21:51 AM
Hi, sorry if i'm in the wrong section...
I have a problem: Every stage that comes with .rel doesn't work. Even if i use an original .rel in other stages, it doesn't work. I use RiiVolution, and I made an "all" modlauncher, with "brawlmods" recursive on "Disk:\". With the last they didn't work, with this they don't work, and I don't know other reason about why they don't work. The stages are made of .pac and .rel, right? There isn't any other file about the stages, am I wrong?

Can you help me Sad?
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cape Mario V2 Is OUT! on: September 25, 2011, 05:32:14 AM
But i don't like the SMBZ movesets, i don't like the hammers on fire...

I'll wait, however... Smiley
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cape Mario V2 Is OUT! on: September 25, 2011, 04:13:26 AM
Why this topic is dead? Sad I Really Like Cape Mario, and I'm waiting for a Working Final Smash... don't matter what.

I discovered a bug: on the ladder, mario doesn't have an animation, it returns to its neutral position. Only by staying there, not by going up or down.

Keep working, if you have something to do, do it, but, please, when you finish it keep working on Cape Mario, i love it Smiley.
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 4.0 [poll about P:M temple] on: September 18, 2011, 01:36:09 AM
Use the Gecko version, but run Riivolution instead of Gecko. The R+A thing won't work.
I've actually never tried using this on PAL before.
The problem is that the codes are for the USA version and they freeze the game even if changed from RSBE to RSBP. So the files are correctly loaded, but they are not used.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 4.0 [poll about P:M temple] on: September 14, 2011, 06:55:00 AM
Hi guys, I'm Italian and I've discovered some time ago Brawl's Hacking.
We've already a lot of modded characters, and when i discovered the Classic Expansion Pack I did want to try it, because of the old battles with the N64 version.

But I've the PAL version, and using the 3.2 version with Riiolution it didn't work. Now I've read in this topic that it should work with PAL version too. I'm trying now to make it work again, but I don't know if i have to use the Riivolution or the Gecko version. If I have to use the Gecko Version, how can we insert our mods in the game with the pack too?  How works the Gecko program? Can it effectively work with the PAL version with all the capabilities of the USA version, as the R+A selction of hidden stages or simply the normal modded menu?
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