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1  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Updated again. You shouldn't have any more problems. on: November 16, 2011, 03:05:15 AM
BlackJax do you think add support for IK bone structure? Smiley

Because it would really be cool (for me at least I only know how to make bone structure like it ^^)

if you want i can provide some DAE of it (one that won't import at all and one that import but skeletton inverted in Z and Y ^^)
2  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Updated again. You shouldn't have any more problems. on: November 15, 2011, 12:49:40 PM
Hi :3
After many hour I am able to import something into Brawl Box with perfect Lightning and that look fine in game!
here some screen (I proud of that cause that my Learning mesh =))
(I know that not the priest but this model as i told is my Test/learning model Smiley)

First import : Blood Queen 1

last import Blood Queen 2

She is almost done Smiley
Only need Yellow Eye/metal texture and some fix in animation Smiley
3  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: November 05, 2011, 06:19:05 PM
Weird Every bone tree (including one from Brawl) won't load on Brawl Box ,
Only the bone tree of Lineage II - Dusk Priest load Oo

Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at BrawlLib.Modeling.Collada.DecodePrimitivesWeighted(GeometryEntry geo, SkinEntry skin, SceneEntry scene, InfluenceManager infManager)
   at BrawlLib.Modeling.Collada.EnumNode(NodeEntry node, ResourceNode parent, SceneEntry scene, MDL0Node model, DecoderShell shell)
   at BrawlLib.Modeling.Collada.ImportModel(String filePath)
   at BrawlLib.Modeling.Collada.ShowDialog(String filePath)
   at BrawlLib.SSBB.ResourceNodes.MDL0Node.FromFile(String path)
   at BrawlBox.GenericWrapper.Replace()
   at BrawlBox.GenericWrapper.ReplaceAction(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
BrawlBox
    Assembly Version: 0.65.4314.30725
    Win32 Version: 0.65.0.0
    CodeBase: file:///F:/Brawlbox%20v0.65/BrawlBox.exe
----------------------------------------
BrawlLib
    Assembly Version: 0.11.4314.30719
    Win32 Version: 0.11.3.0
    CodeBase: file:///F:/Brawlbox%20v0.65/BrawlLib.DLL
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.236 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

4  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: November 05, 2011, 04:29:29 AM
That model looks really good, who will that be over?
It will cover a female not decided yet :p
But I think of Zelda/Sheik (I have two version :3)

*Does that model have inverse kinematics?*

And how to I know it ?
And how to revert it ? ^^


Edit : Okay I have readen some tutorial to make an IK so yeah I confirm that use this methode Smiley
Does it can be compatible with BrawlBox?^^
5  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: November 04, 2011, 03:36:17 PM
When I could fix my little bug of the bone tree then I will make her new animation (I am learning on it :3)

And it might take me a while cause I can only work on week end :3
6  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: November 04, 2011, 10:51:21 AM
ah better I managed to import it into BB now I have to fix the bone tree flip  I see what you did there ...


Lineage II
Dusk Priest
7  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: November 04, 2011, 06:05:35 AM
Hi
I tried all that stuff here my result :
On my laptop all run great just some problem to make a correct DAE but fixed I learning Brawl box^^

But now I have a seriouse problem on my other comp (the one i use to launch max ect the laptop quite suck ^^)

When I launch BrawlBox it ask me for .Net framework 4.0.3xxxx

So I try to launch the installer from Microsoft
but without success :S
It told me : "Echec d'approbation générique"
(sorry i don't have english msg :S)

I have checked my .net install statut here the result:

1.0
1.1
2.0
3.5
3.5 SP1

are fine
but 4.0 Client and Full isn't installed and i can't install them it gave me that error :3
I tried a .net Cleaning utility but still the same error ^^"

Thanks for any help you could provide me ^^
8  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 07:56:15 PM
I just don't have time for it O.O
start from scrath need a amount of work ^^'
and can't be made in  9 day:3
9  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 04:06:05 PM
That a request so i did what they asked Tongue
and Mrapple it's not me it's michelle Tongue
10  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 01:55:18 PM
I'm currently testing them on Wii + online mode and same char glitch
if they all pass it they will release soon (at midnight)
And sorry i just don't go on Youtube , if there video I don't have made them :3
and about request I have ppl to tell me what ppl want so :3

(the only video that i know about these char is one from Reedy and one from Lab Michelle :3
11  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 01:47:33 PM
Thanks for the Link - Link XD
He is on my to do list :3

and here the Samus :
12  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 01:15:41 PM
I don't have Kit Ballard Racer (don't event know it O.O)
but here some preview :

Falco:


Fox:


and Zero suit set samus (still in making :3):


my tomorow plan is :
Zora Link and KTH's char (give me link to it please :3)

Falcoooooooooooo. :O That should be awesome! By the way... I hope you don't feel pressured to fill all these requests. /:


I want to be really nice before army so don't worry be , if I do that it's because it's easy , fast and I like it that fill my iso with original char :3
13  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 10:39:43 AM
Sorry I can't promise you but I will see , Today I finish ZSS / Fox and Falco and tomorow if i have time I will try to make your Smiley
14  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 19, 2011, 05:44:28 AM
About Freeze  just tell me what char and course you tried to do.
Cause some char have so many face (still the old drive there so that add 400~)
And video proper and clean files mario kart don't like it so there some ""random"" freeze especially online.
But that should work fine for TT Oo
and about request sorry i can't take them ^^"
Army job coming and i have to prepare it Tongue
15  Super Smash Bros. Brawl Hacking / Programming / Re: Request from Mario Kart Wii hacking community on: September 15, 2011, 01:35:25 PM
For the Link that funny I'm currently on it =)
and for more Zelda why not I didn't do more cause I thinked that ppl would be bored :x
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