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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Preview of Darth Vader Ganon, 40% Done. July 12th on: July 12, 2010, 04:13:28 PM
I would have done Vader over Marth, but you're the vertex master here. Tongue
2  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Mushroom Kingdom 64 UPDATED (9 jul 2010)] on: July 09, 2010, 02:10:24 PM
Ignore my report of invisible Sonic. I tried it 3 times, all of which claimed it was private. So I tried the link you posted a few pages back, and it worked fine. Then I went back to Brawlvault and now that link suddenly started working. >_>
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: PEACHIEST PREVIEWS| READ or U must DIE! 06/17/10 on: June 18, 2010, 11:19:36 PM
While I don't have a strong argument in  one way or another, all I have to say is  that if you ask permission, they will most likely say "yes". It doesn't take that long, and prevents any nasty confrontations.

Happy Face
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: wii_hack's vertex hacks on: June 08, 2010, 09:53:12 PM
This a man of great skill and dignity.

Kudos wii_hack, kudos.

 Mario Facepalm
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Stripper **Late-Night Update of EPIC** 80% FINISHED! on: June 06, 2010, 01:43:42 PM
Other than the fact that his skin changes color from the neck down, nice job.
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Miles Edgeworth RELEASED 5/7 on: May 07, 2010, 09:58:05 PM
I was gonna do this.

Thanks for sparing me the trouble. Wink
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Co[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img]eum Guard Hound (Beta Release, I NEED HELP) OUT FOR WEEKEND on: April 02, 2010, 11:38:45 AM
But it was already so menacing! Tongue

(And how does everyone have those BrawlVault sigs?)
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: GameWatching Gallery(Along with Dixie, Doc and Vivi, a new character appear) on: March 29, 2010, 09:54:43 AM
Woah, Dr. Mario is sweet. Did you just crunch his hat into a tiny disc?
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DMN:Ichigo Team oufits/Crappy Teaster is crappy on: March 26, 2010, 04:14:28 PM
"Teaster?" Tongue
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Katakiri's Textures - NEW! Mar. 5 - Machine Passage (Kirby Air Ride) on: March 06, 2010, 10:00:43 AM
Yeah, I was too lazy to fix the white crap around his eyes. And I don't even know what happened to his cheeks. Tongue
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Katakiri's Textures - NEW! Mar. 5 - Machine Passage (Kirby Air Ride) on: March 05, 2010, 05:00:11 PM
I'm just gonna slip this all under the table like...


LOL, people keep using my old textures for vertex hacks.  AWESOME 2.0!
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Data Drain's textures: 3/1/2010 on: March 01, 2010, 10:28:36 PM
Hiya!

And your missing the grassy results screen. I actually use that one. Tongue
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team (GoG V2.0 & Old ???? Advancement) on: February 19, 2010, 11:54:00 PM
Have you checked the number of views? 0.0
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: A quality, team friendly texture pack. 99% done. sc_character.pac uploaded on: February 18, 2010, 09:59:18 PM
How can you be done? A number of the SMAAAASH textures are unreleased, and you still have a few gaps in costume spots (Blue Wolf). Am I missing something?
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Katakiri's Textures - Project LeafGreen - Ready for launch...maybe..perhaps? on: February 11, 2010, 08:57:20 AM
What seems to be the issue?


Well, looks like Bulbasaur's not gonna happen unless someone else can do it.

Everytime I move the bulb I get something like this:
Apparently there's a VERY limited area I can move the bulb before it crunches the model regardless of how big it is.


I'll try Wartortle now, hopefully I don't run into any problems like that with him. :/
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