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1  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Back in Action! (For Now) on: February 10, 2016, 09:21:52 AM
2  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Back in Action! (For Now) on: February 07, 2016, 07:45:08 PM
It's his own hack. He usually includes his own hacks in CSP packs.
That's cool!
I won't have to worry about Pit, now! Cheesy
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 07, 2016, 07:35:59 PM

4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Back in Action! (For Now) on: February 07, 2016, 03:54:23 PM
I really hope Pit's next! I'd like to see Forces of Nature Pit!

Post Merge: February 07, 2016, 03:55:04 PM
I really hope Pit's next! I'd like to see Forces of Nature Pit!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: February 03, 2016, 02:14:28 PM
Are the planned characters in order?
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12 on: January 16, 2016, 07:51:00 AM
Kalos League.... back on track for a 5th time? lolz... whole stage is getting a revamp with fixed normals and color nodes.

BEFORE


AFTER

Wow... Normals and Color nodes are like make-up for stages.
How many stages do you have to revamp?
7  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: January 11, 2016, 08:13:12 AM
The BrawlEx Config Utility is in the OP.
4th download link (under downloads.)
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Crocodile Isle on: January 07, 2016, 05:36:49 AM
I know he said the main island isn't detailed enough, I wanted to know if teh DK in the background was as detailed or if even less detailed.
Since he said that the whole thing was 11900 polys, I assumed that you would get the idea of how detailled both were just with that. Sorry.

@Peardian
I love your model! I admit that I've never played DK, but I always dig custom models.
I may try it to import it. I just want to finish another one before.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 05, 2016, 01:31:38 AM
Phew! I thought it was the end for my stage! Thanks!
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Crocodile Isle on: January 05, 2016, 01:22:36 AM
How detailed is DK Island? Someone might be able to make two stages out of this model if it's just as detailed.
The level of detail isn't quite high enough for fighters to be directly on it, but it could work as a backdrop.

Also, the whole thing is only 11,900 polygons.
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29 on: January 05, 2016, 01:18:10 AM
Hey DSX! You said in your Smash 3ds tutorial that one must load the mbn files for stage props...but what if a stage doesn't have any mbn?
12  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - 10/24 Update! on: December 22, 2015, 11:02:06 PM
Can you make CSP's for your Bowser cBliss Colors and DemonBoy's Conductor Toon Link, please?
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