Thanks but it didn't work, his texture is all weird colors now. I only changed it by selecting Format: and switching it to the CMPR . Was I suppose to do something else?
EDIT: oh look for autometal materials turn on? k I'll try that now, wait that wasn't to solve the main problem was it?
I deleted the Marth textures, and Right clicked TextureData and then clicked Import > Texture for each image, and that's all I did and he displays fine in Bbox but in game he's just all glitchy green.