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Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [Even more Kingdom Hearts Stages *One last teaser]
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on: March 23, 2010, 03:58:06 PM
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So in that last stage (Heaven's Call I think it was); are the edges distinguishable at all? In the picture, it seems like you would have a hard time finding an edge to grab onto if you fell/got knocked off. Just wondering because it looks like a cool stage, but if it's just there to look pretty and isn't really playable then I'll just stick with that pre-tabuu stage instead. Edit: Oh and assuming I do place it over the training room...will it remove the punching bag and will the camera be normal? Or are those things that must somehow be done before the custom stage is put over the top? Sorry I'm pretty new at this whole stage replacement thing.
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Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Challengers Approach! +SSBM Texture Hack GUIDE!! ~10/09/2009~
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on: November 08, 2009, 01:27:04 PM
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let me ask you something register, is there no way for shadows shoes to be pure white and pure black? I see that your shadow pretty much tries to get the shoes exactly like the real thing unlike a few of the others, so I'm sure the front and back are meant to be divided into pure black/white.
Edit: I realized this sounded more like a demand to fix something rather than a question...that is definitely not the case. I legitimately wanted to know because I was working on my own sonic and your shoes are the closest attempts i've seen to an accurate representation
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