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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out! on: January 14, 2011, 01:32:50 PM
I love vague game titles, I was searching for all-time favourite games by people and I immediately decided to look up and try out Disgaea when I first saw of it.

I don't think many people like Turn-Based Strategy games...

I would love textures of many other (Tales/etc) characters, but its obviously easier if you have textures from a wii game to work from. That's why Emil+Marta over other favourites from Vesperia/Abyss. Surprised nobody made a Tear texture yet actually!
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out! on: January 13, 2011, 09:47:49 PM
Marta from Tales of Symphonia: Dawn of the New World? If that's who you're talking about, I wouldn't mind doing that sometime. I beat that game and Marta's a pretty cool character.

Sweet =3 lol I would go for someone with a big psa limit though, more room for posibilities XP

And if not marta, maybe Emil? XD

I must second this. Tales characters really should have been included in Brawl in the first place... if only the Wii had download content... *ahem*

Anyways! Any idea who they would each go over? Emil probably Marth/Ike but who would Marta go over??? Peach/Zelda?
3  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Preparing my own Dreamland 64] (12 jan 2011) on: January 12, 2011, 09:17:55 PM
The first one is the FoD stage exactly as in the vault right now. Collisions made by me by approach. Size of the stage based on Oshtoby's 3d max model rip.

The second one is the stage with the exact collisions from melee, ripped from melee for project M.

Note how similar they are, and note that the stage isn't resized in the second picture. This means that the stage is nearly the exact size to melee.

The new collision file will be included in the file soon, and no big changes to the stage to fit them seem to be needed.

Boundaries and camera points are supposed to be now more accurate (exact) to melee now in my file. But I want to test things first by myself. Also, both my own (smaller boundary) and melee (larger boundary) will be included in the file to switch. But the melee one is supposed to be the default one in the stage.

Talking about FoD, I'm happy to have finally uploaded it, cause it was about to be one year from the day it was started ^^U

I hope to finish it soon, just after releasing my Dreamland 64 after exams.

EDIT: Well, those aren't really the exact collisions in melee, they are some of the points in the collisions, but there are more that make the round shape, in a similar way to mine. Those points are hard to calculate, so I will make them by approach. The collisions are too similar, so I may be not using them finally and keep using mine. But boundaries are supposed to be okay and they will be changed.

Thanks to Magus in P:M for finding these.

Whoa, for some reason, I still "feel" like the stage is really small when I play on it. Maybe it's because I have B+ codes set in so characters run faster, but I can go ape**** all over the place in no time.

But uh, I just want to put this out there: for the next release of FoD can you restore the walljump option on the sides of the stage? Just throwing out a suggestion >_> .
4  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [GREAT BAY MELEE in progress, Minecraft stage preview 1/11/11] on: January 12, 2011, 09:07:57 PM
It's just a game where graphics don't play as big of a part as imagination xD.
I've seen some pretty amazing things people made in Minecraft, I have no idea how long it took those people lol. All it would take is one person to delete blocks and build giant pe---- all over the place to ruin everyone's hard work.
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews! on: January 12, 2011, 08:58:57 PM
Wow Etna texture is looking nice... I might have to start playing Peach lol.

Personally, I think Juri from SF would fit Shiek more than Vega... ah w/e
6  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stage Forge [GREAT BAY MELEE Beta Release 12/25 ] on: December 26, 2010, 09:38:41 PM
Well it's not like everyone hated the stage... it was just ... *recalls memories of bad fox/falco/peach players* Oh yeah that's what it was! Fox and Falco can shoot then illusion through to the other side from the bottom, and basically stall the game. Peach can float through as well I think. It was annoying when you had friends that liked to camp lol.

Can't wait for those surprise DK upthrows to death lol.
7  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I'll be leaving for vacation today] (23 dec 2010) on: December 25, 2010, 06:25:34 PM
Such great improvements from the previous version of FoD! Thanks, I'll be sure to test this as soon as I can! And ... doesn't it seem like the stage is smaller compared to the old version? I guess I'll just have to see...
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [2 Presents for your Patience, ToS and TvC stages! on: April 10, 2010, 11:24:15 AM
Wow, you put lots of time and effort into this, every time I come back there's an update lol. I'm still learning stuff lol
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DrPanda Textures - (12/03) Latest: Pikachu Doll on: March 14, 2010, 02:50:54 PM
LOL GIN. He needs curly hair and dead fish eyes :p
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [The FINAL DOWNLOADS *fixed*] on: March 14, 2010, 01:59:43 PM
Awesome update! Looks awesome, can't wait to test these out >Cheesy
Oh, did you make that black and red Marth texture with Isaac's hair? Where can I get it?
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [New Stages from ToS? more stages Added] on: March 12, 2010, 07:14:15 PM
Do you want to try getting the stage where you fight the final battle with Richter and make it replace the Super Mario stage where the screen keeps scrolling? Tongue

Also maybe the stage where its Emil Vs Emil and have that replace say ... Warioware inc or something lol. I think its awesome how we can swap models now ... only thing is that they have to replace something :/  Oh well, I have to get my music hacks ready!
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Protector of time: AEON on: December 20, 2009, 07:07:49 PM
This is nicely done! With all the tip attacks ... its starting to remind me of Marth
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Assassin is here~ on: December 20, 2009, 07:07:16 PM
Heh, gotta test this right now xD
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