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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 28, 2015, 03:59:11 PM
The shadows look a little too dark on the Wooly World stage. It looks phenomenal, though! Great job!
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 06, 2015, 06:00:55 PM
Smash U Link's face does look pretty strange, at least from the front.
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 03, 2015, 08:18:19 PM
http://www.mariowiki.com/Robo_Mario
Another good example of a Mecha/Robo Mario.
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: March 09, 2015, 04:41:57 AM
Judging by this reference, I think your Mario's cheeks are puffing out a bit too much. The transition from the rest of the head to the cheeks could also be smoother.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 09, 2015, 04:51:21 AM
Huh. That's interesting. I guess using it as reference would have to be enough. Also, the Falcon does still look a little bright, specifically the blue suit.
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 08, 2015, 07:30:26 PM
I'm rather inexperienced with this whole scene but I'm willing to take a crack at editing and modifying some textures to get them more on-model.
Another thing to consider is ripping and using/referencing the textures from the 3DS version of the game, since those have more accurate colors and shading.
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 08, 2015, 02:53:26 PM
I'm sure with some editing (or complete redoing) they could be made to look good.
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 08, 2015, 01:39:50 PM
specially the characters that had a considerably better design in wiiU!!
That's why I'm especially hyped for actual Wii U Sonic.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 07, 2015, 09:40:11 AM
Is it just me or does Mac's skin look too light?
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 03, 2015, 05:44:04 PM
Being cross-eyed can be typical with more cartoony characters but it's evident you're going for realism there (even though that doesn't fit Smash Bros 64 very well).
However, the thin part might actually be on the fault of the model itself. I dunno.
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 03, 2015, 02:31:38 PM
Samus' face looks a little thin and cross-eyed.
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 08, 2014, 03:09:10 PM
The eyebrows though...I'm assuming this is the 3ds model, so did you edit the eyebrows or are they actually like that in the game? They just seem a bit taller than normal.
He has two sets of eyebrows for different expressions. At least that's what I assume from the gmod version of the model.
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 02, 2014, 12:38:00 PM
I'm new to this whole scene, but if I could get the 3DS model(s) for Sonic that'd be great.
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