Not sure if this has been addressed yet but there is a major lag problem with the legless Kirby hack when fighting against Metaknight. Im currently using Brawl+ GSH2 Beta and the lag issue only arises when playing against MK.
I just witnessed that exact problem with the ball kirby hexed file.
It was against Meta in Final Destination.
No Brawl+, standard brawl.
Textures on characters and stage.
Custom brstm.
NTSC version.
It was against Meta in Final Destination.
No Brawl+, standard brawl.
Textures on characters and stage.
Custom brstm.
NTSC version.
Interesting.
Do you mind testing the armless Kirby I have here to see if it causes the same effect? I'm sorry if it's too much to ask, but I would like to know if it's only the hexed off feet causing this.
http://www.mediafire.com/download.php?jzidwyjjing
Thanks in advance if done.
The armless Kirby works smoothly. Is it possible that the MetaKnight model and the Kirby model are sharing properties? When the game starts up it appears as if MetaKnight dissapears and is replaced with a streak of color.