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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Villager Joins the Brawl!- BETA RELEASE- on: November 14, 2013, 02:42:20 PM
Snoopy, I size-modded him 75% of his initial size. He looks much better now. The shorts could have darker texture, since it looks very light and kinda off to his black color. The eyes are something I'd reconsider too; they look either too big for the head or too close to each other, I can't quite put my finger on it though.

His attacks REALLY need to not have as much lag and be beefed up. His Up-Smash half-charged only does about 9% for me and barely sends the character flying.

I also have a Classic Sonic import on my game and when I play as him now he freezes the game. This is because of the Villager since this hasn't happened since I put him in it.

Villager freezes on victory screens and no contest screens too.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Villager Joins the Brawl!- BETA RELEASE- on: November 14, 2013, 12:15:26 PM
Playing with him for a few hours, here are my conclusions:

His attacks are very slow and underpowered. I found using the U-tilt to be especially useless. I also think his Side-B, while still a WIP, could be a single blow as opposed to the small multiple attacks. Villager needs a good attack like that.

His moves need to be a little wider ranged, as well as giving his double-jump more height. Maybe this could be substituted by giving his balloon recovery a little less air-time?

 and I also size-modded him for myself since I felt he was incredibly oversized. Since it looks like you imported his tools and the Gyroid from AC:CF, is there a way to import the model of the Villager himself in Brawl as well? I know ACCF has MDL0s.

Still great job.

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