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1  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* - Volume fix added! on: June 09, 2011, 10:36:50 AM
Ah ok ill try that. I don't wanna bother to much with learning hex and everything so if it doesn't work ill just use one at a time then Smiley
2  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* - Volume fix added! on: June 09, 2011, 08:28:16 AM
Ah man I don't know how to work with hex too well. I was gonna combine a string of sfx like announcer, peach, ike, marth, etc I just don't know how to use all of them at once. Only one at a time Sad
3  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* - Volume fix added! on: June 09, 2011, 08:08:01 AM
so basicly you want peaches new in game voice with the old anouncer call?

No no I wanted the new announcer voice (rinas) in addition to rinas peach. But I only know how to work with one file in Sawndz not 2. O.o
4  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* - Volume fix added! on: June 09, 2011, 07:08:37 AM
Just adding it. Like the announcer voice in addition to the peach voice over. I want both, and if I downloaded both how would I get them both to work?
5  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Female Announcer Project *custom requests in 1st post* - Volume fix added! on: June 09, 2011, 06:44:51 AM
Alright I just yesterday decided to make a switch from Gecko OS to Riivolution and learn how to put sounds in brawl and everything after being inspired by rinas announcer voice lol. Everything worked fine I got it in one try.

I just have a question. If I want to combine multiple sounds. Say, Rina Chans announcer and Rinas peach, how exactly would I do that in Sawndz? O.o
6  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: February 11, 2011, 10:25:21 AM
I still dont get why these codes:


Alternate File Loader [Almas]
C23FA350 00000020
90C20000 90E20004
91620008 90A2000C
90620010 91220014
91420018 9182001C
3D800004 618C86C0
3D60805A 3CA0452F
60A57066 90AB7C14
816B7C22 3C608057
60639FF0 84A30010
2C050000 4182008C
7C055800 4082FFF0
3CC04545 60C62F53
7C062800 4082001C
3D60804D 616BE4B0
A16B0000 A1430008
7C0A5800 41820050
88A30004 A1430008
39200000 A0C30006
64C68152 7CC66214
3CE0804D 60E7E4A8
39290001 7CCC3050
38E70008 2C090005
4182FF94 89660000
7C0B2800 4082FFE4
A1670000 7C0B5000
4082FFD8 A143000A
3D60805A B14B7C16
80C20000 80E20004
81620008 80A2000C
80620010 81220014
81420018 8182001C
8C040001 00000000

Alternate File Data (Gamecube Controller)
0657A000 00000050
45452F53 0000E27B
09804159 00000000
(Gamecube: Hold A+Y while loading ANY stage to load the alternate Texture)





... Dont work with your flaming blue css. As soon as I turn those 2 codes on the CSS becomes messed up and out of order, which is a shame because I like loading alternate stage textures but I cant have both. It's either your CSS or the alternate stage texture codes. :/ Any solution?
7  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: July 31, 2010, 06:05:15 AM
Humor me ASF1ink... o.o
Its boiled down to this code...this 1 code I turn on that destroys your CSS making the icons scrambled. Its the code I use in conjunction with the Alternate File Loader, it makes it so when I press A+Y with the Gamecube Controller while loading a stage, it will load an alternate set of stage textures for the stage I selected.

So the Alternate file loader code DOSENT screw up the CSS, its the one that maps the buttons this is the one im using:

Alternate file loader GCC Map
0657A000 00000050
45452F53 0000E27B
09804159 00000000

Also note it worked fine with your previous flaming blue CSS, the one without the moving backround @.@
8  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: July 30, 2010, 08:24:37 PM
ASF1nk trolled me by not making the CSS work with the alternate file loader code D:

FFFFFFFFFFFFFFFFFFFFF
9  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: July 30, 2010, 11:50:17 AM
Hey does anyone know why the Custom CSS does not work with the Alternate File Loader code? (The code used to load alternate stage textures while holding a specific button)

I know its the file loader code, because when I turn the code off, the CSS is fine but when I turn the code on, the CSS icons are scrambled.

Thanks in advance

This
10  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: July 26, 2010, 07:17:17 PM
Hey does anyone know why the Custom CSS does not work with the Alternate File Loader code? (The code used to load alternate stage textures while holding a specific button)

I know its the file loader code, because when I turn the code off, the CSS is fine but when I turn the code on, the CSS icons are scrambled.

Thanks in advance
11  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$ on: March 23, 2010, 10:30:26 AM
I needa fine an electric blue menu now.

Even tho "Wister Mame and Gatch" is my friend in real life...I dont like his menu
12  Super Smash Bros. Brawl Hacking / Stages / Re: Chuy's Random Stage Crap Suggestions for Stormy Destination plz? on: March 22, 2010, 07:03:52 AM
Take the water effect out of stormy destination? There's no way to fix the effect? Or have both? Personally, i like the water effect, makes the atmosphere much more realistic.

I agree. The water effect is cool just fix it up Smiley
13  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$ on: March 22, 2010, 07:01:22 AM
New CSS is perfect, Thanks ASF1nk
14  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! ##### on: March 21, 2010, 09:23:55 AM
what really? maybe I should try it...
umm...I see what you were saying... turns out the file size of an original char-bust_tex is bigger than a modified one. Fix soon.
umm... weird I indexed the character icons, and the file size for sc_selcahracter actually went up 3 bytes.   not impressed

Thats...strange. o.O I would think the opposite is true. Maybe replacing the costumes individually will work instead of the whole char-bust_tex?
15  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! ##### on: March 21, 2010, 06:01:48 AM
Yeah but im using the default normal character portraits as well. Same problem it freezes. @.@
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