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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Rosalina Version 2! on: March 16, 2010, 12:30:24 PM
@flurryous

I find that the newest more balanced version of Avatar (over ness) is pretty fair and blends well in my game. Just saying Cheesy

 
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Rosalina Version 2! on: March 15, 2010, 01:32:05 PM
I LOVE ROSALINA.
And coming from a Peach main, I'm happy to have her in my roster instead Cheesy

Some Suggestions, if I may:

Neutral B is really useless D:
I feel like it should reflect projectiles or counter or something useful, preferrably the former. It's basically just the old nair with a larger hitbox.

Speaking of Nair, this new one raises Rosalina in the air a good bit, and can be spammed for infinite recovery, which is reallllllllly broken. Perhaps you could make her nair do exactly what her current Neutral B does, and give her an entirely new Neutral B
....Or just lose the height gain it causes.

Side B is my favourite, however, I feel like it's a bit overpowerd when spammed. Maybe reduce the speed at which you can fire them off?
Also I've noticed that if you use it while dashing towards the edge, she does a sort of glide off of the edge and keeps moving outward for as long as youre throwing stars. Upon stopping, you'll immediately teleport back to the edge of the stage. This might be broken, but it's really fun for mindgames Tongue

Down B seems really inferior to Side B. Not sure what to suggest here.

Up B on rosalina just seems kinda dull, though I understand if you don't want her to have a completely new moveset.

Keep up the beautiful work Cheesy
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadowcat v2.1 on: March 15, 2010, 11:54:25 AM
Has any new progress been made on this? I'm really excited for this to be finished.

Suggestions:

I also have an idea for her Down B move.

VB: Kitty phases into the ground and vanishes for a moment. Kitty Reappears directly under the opponent (within a certain range) and either:
A) Flies up from the ground with a powerful uppercut
B) Pulls the opponent under the ground while pulling herself up, resulting in a pitfall effect.

 EDIT: Sorry for bringing this thread back from the grave...
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