Just trying to port Mewtwo2000's new Sector Z 64 stage over Lylat Cruise, using a Corneria-based REL. I read somewhere that you just have to replace STGSTARFOX_GDIFF.pac and st_starfox.rel, but the game crashes upon loading the stage. I've even tried replacing all the PAC files, but the game still crashes. Help please!
Not to be so pushy just after you came back, but do you still plan to work on the Melee Great Bay Stage? I've done some texturing/lighting stuff with it, but there's still the big collision glitch with the turtle.
What? DSX8 is back? Why hasn't anyone told me yet? ... But welcome back, dude. I guess old habits die hard huh? Also, holy crap that Bayonetta looks so good.