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1  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project M Unbound (Beta 2 Is Out) on: May 29, 2014, 08:56:23 AM
Vanguard from the PMBR said, "BrawlEX is not 'feature complete' yet. Aside from the fact that it wasn't compatible with the heavily modded code and fileset that is Project M out of the gate, it didn't support cloning certain things like soundbanks; essential to crafting the polished experience we want to deliver."

http://www.reddit.com/r/SSBPM/comments/2645f1/how_brawlex_can_have_100_new_characters_yet_the/

I assume it has to do with Brawl getting upset if the filesize is changed. I'm sure we'll circumvent this problem sooner or later.
2  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project M Unbound (Beta 2 Is Out) on: May 28, 2014, 12:44:42 AM
Great job on this project; my friends and I have really enjoyed playing it. I hope you keep the quality of the new Chars Up; I'm sure there's a great temptation to just shove a bunch of vault PSAs in to boost count.

That said, if you are trying to boost character count, I have an interesting idea. As I understand it, the inability to add new sound effects is stopping us from adding a ton of new characters. With that in mind, I propose adding Shiek and Zelda with new down B's as two new characters.

Since separating those two is so heavily debated, it would be interesting to test out the best of both worlds. You can do the same thing with Pokemon Trainer, granted no one really liked the stamina mechanic.

Anyway, keep up the good work. I'm about to be all over that new beta release
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