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1  Help & Tutorials / Help / Re: [PSA] Sonic Full Throttle Issues on: January 31, 2016, 06:18:04 PM
No worries, I understood. Thanks for the quick reply!

I've never actually edited a PSA before, first time for everything. Back to lurking/learning I go!
2  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: January 31, 2016, 06:12:29 PM
Thought so; I see now in earlier posts that vbrawl .rel files aren't compatible. I'll look into figuring out a way to decipher what were the base characters and go from there.

Thanks for the quick reply, and for all of your hard work! My friends and I love this game and I can't wait to surprise them with this.
3  Super Smash Bros. Brawl Hacking / Project Concepts / Re: DiY Beta 2 PATCH RELEASE Project M D.I.Y. (A Project M + BrawlEx Template) 11/10 on: January 31, 2016, 05:34:30 PM
This is wishful thinking probably on my part, but is it possibly to use other BrawlEx packs (Pikezers 4.4.1) to copy over the exmodules, fighter folders, etc. to your own D.I.Y. build?

I've tried just copying the necessary files but I get the 'Random character Icon freeze' that's described in the BrawlEx thread here:

http://forums.kc-mm.com/index.php?topic=65113.0

I know its working however because the other characters load fine.
4  Help & Tutorials / Help / [PSA] Sonic Full Throttle Issues on: January 31, 2016, 01:02:02 PM
Hello all,

Have a rather specific issue that I'm hoping somebody can help with. I recently tried adding this PSA over a sonic clone for the Project M D.I.Y 1.3 (Hackless version). The PSA is from the topic below:

http://forums.kc-mm.com/index.php?topic=11275.0

I've been lurking/reading/learning around the forums for awhile now, and can add clones & PSA's with Brawlex fine thus far thanks to what I've learned (Haven't gotten to portraits and what not yet, but that's not much of a priority for me atm).

This particular PSA allows sonic to do a multi-hit combo by holding 'A' after the first jab, as shown in the videos within the topic. The issue I'm having is that it seems Sonic's jab becomes broken. Instead of being able to do the regular 3 hit combo or the new one, there's some sort of lag from the initial jab, like the rest of the button presses aren't being registered afterwards or something.

Other sonic clones (Shadow and Knuckles) neutral A combos also suffer from some sort of lag. Was curious if this was a common bug or if anybody has encountered something like this before, and if its possible to fix.

Thanks for any and all help.
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