It seems like when editing animations in BrawlBox, changing the speed past 60 doesn't change how fast the animation plays. Is there any way to have it play at the speed it does in the game?
So I'm using Project Smash Attacks to change what sound effects are used by a clone character and I can't find what Sub Action the KO sounds are written in for the .pac file. The death sounds usually end in "hoshikie" for their sound file name but I don't see anything with that name.