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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 28, 2013, 01:14:46 PM
Hey, if anyone happens to have the .pac file for mars ivysaur please send it to me. For some reason my download is down and I need to reupload Mars Ivysaur.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 25, 2013, 03:01:37 PM
Yeah, it looks a little too brown. More red and it should be awesome. I think it has the right amount of black though.
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 20, 2013, 04:40:39 PM
I think they pick SW because it sort of matches the tan of the mars theme and it's bright enough to clearly show the texture. It really is a good stage to show off textures with. The lighting is perfect as there are hardly any shadows to over darken the texture. anyway sorry I bailed on my Zard texture. dunno what happened. I guess I just forgot. If anyone wants to pick him up feel free. I really don't feel like doing it. :p
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 19, 2013, 03:39:25 PM
Hey, if anyone has the .pac file for Mars Ivysaur please send it to me. I need to reupload it onto brawlvault. For some reason the current download has the file, but never lets you download it.
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 17, 2013, 02:08:56 PM
Thanks, glad I mentioned it so it got unlost.
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DasDonkey Team's Hacks Revived! on: April 16, 2013, 12:46:21 PM
Does anyone still have Dusk Knight Ganon? Been searching and can't find him. Used to have him but idk what happened. I'm sure myself and many others would really appreciate it.
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: April 15, 2013, 04:18:54 PM
Can we get a Maritime DDD CSP default please? I need it so that I can get rid of his awful  6th color. The one that's just a darkened and desaturated version of original DDD.
8  Help & Tutorials / Help / Re: Character select menu on: February 18, 2011, 03:13:42 PM
thanks guys.
9  Help & Tutorials / Help / Character select menu on: February 18, 2011, 11:06:46 AM
How would I take a character off the character select menu without erasing all character and not obtaining that character? I'm thinking about just taking MK off my menu since I find him way to OP for Brawl and imo the game would be easier to balance without him in it.
10  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: SSBB "OverDrive" Beta v1.1 Maintenance Update!! on: February 07, 2011, 03:24:01 PM
I once made a custom L-cancel right in a character.pac one time. it was for my Blanaced Ganon. Basically you just add an if Value statement with a frame speed modifier, asynchronous timer, and and end if statement, then put that in the characters landing offset and there you go.
11  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Attack Priority. on: February 07, 2011, 03:15:34 PM
thanks, every bit helps.
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Attack Priority. on: February 06, 2011, 01:36:48 PM
Does anyone know how to change attack priority? I heard something about it in the Essential PSA thread but It didn't seem like they new for sure and it was also one of the first posts so it has to be a pretty old post. So have we discovered how to change priority yet?
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Balanced Ganon V2 Balance Testers on: January 27, 2011, 03:19:42 PM
Ok I'm taking the download down now since I'm pretty sure we've got alot of people testing this already.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Balanced Ganon V2 Balance Testers on: January 26, 2011, 02:42:33 PM
I dunno, but I feel that I've changed him so much that he's become maybe too strong for even Ganon and that he's not even Ganon anymore.

Edit: Ok, so I feel the things I need to change to make him more like Ganon again would be to take off the darkness flag on his Fair and to change his D-tilt back to what it was. The D-tilt, to me, seems way to gimpy for even Ganon to use. If you pull that move off against Link or Mario it's like they don't even stand a chance anymore so I'll correct those. Does anyone else have any thoughts?
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Balanced Ganon V2 Balance Testers on: January 25, 2011, 09:29:51 PM
I'm almost finished with Balanced Ganon version 2 but before i officially release it in BrawlVault I wanted some people to test it and see how balanced it really is. Once you've played with it a while just put down some notes on things you think might be cheap and unfair and I'll try to make it as balanced as I can. So before you download let me tell you whats in the download. Of course we have a fitGanon.pac, two versions one with L-Canceling and one without, and a Fitmotion.pac, then we have the changelist for those who like to know exactly what is changed, and two RSBE01.gct files, one for Gecko and one for Riivolution. That's all thats in the download. Thanks I appreciate any help you can give me. Hopefully with your help this will be the final version.

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