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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 ReLEASED. on: July 27, 2011, 10:59:32 PM
NYAAAAN!!<3 ;3

AWESOME!!! I'm fangasming! ...Now if only I can actually find my brawl disc..and then...justice....XD

Dude, just...just thank you...this is some beautiful stuff here.. c;  BeyondYou WORSHIP MAN! WORSHIP! c;

In all seriousness though, thank you. I'm honestly quite impressed with the detail, and I can be fully sure--this will stay in my SD card for all time & eternity...unless you update it or something. :'

      Moe~,
         - Delsus
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 Release Soon. on: July 27, 2011, 08:02:44 PM
I'm so excited for this! X3 ...Too bad my dreams of seeing Travis Touchdown & Izumi Konata going into the fray won't ever happen until I find my Brawl disc ;c Looked EVERYWHERE in the house for three days now... ;c

Blegh...I'll DL it later once you release it

 Thanks!

  -  Del
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 Preview. on: July 26, 2011, 04:53:01 PM
his hair turned out better than expected, especially for a hack, ace work βεγσπφ

Yeah, it looks VERY good IMO. How did he do it so well? Most of the hacks I see don't have hair that great... (Remember the early "Cloud Strife" mods? Oh boy...). Vertex hacking looks like lots of fun, but it looks complex...does having a legit version of Autodesk Maya help? ;p
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: BlackJax96's Random Thread of Modz N Stuff: The Konata Izumi project is back! on: July 26, 2011, 04:50:58 PM
My estimate is... RIGHT NAO. Im srs here
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20957

Happy (early) birthday.


BEST-GIFT-EVER

Thanks man! Gonna load this up in my SD card in a bit. WOOHOO!!
Again, thanks ;' I think I'm gonna get into hacking Brawl, it looks like so much fun c;

  Awesome work!,

    - Delsus
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 Preview. on: July 25, 2011, 11:19:54 PM
-sigh-, you never cease to impress me, Beyond ;p It's a pity I have a free legit copy of Autodesk Maya, & I don't use it :l arghhhh.... Maybe I should start hacking too.... ;p
You earn +2 internets ;p   Kirby Dance   Kirby Dance
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Travis Touchdown v3 Preview. on: July 25, 2011, 06:28:05 PM
Just wanted to say thanks for working so hard on all of these hacks. After being there at the very end of V1 & during V2 of the Travis Touchdown model, I think I can trust that the Travis Touchdown V3 will be great!

Awesome work, man. Keep doing what you're doing, it's all awesome stuff ;p
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: BlackJax96's Random Thread of Modz N Stuff: The Konata Izumi project is back! on: July 25, 2011, 02:16:47 PM
lol I tried vertex hacking her over ZSS, but ZSS doesn't have enough vertices for the quality I was trying to achieve D: I'll just stick with the model import.

Here's the (predicted) order of what I'm going to be doing in the future, if I can get the model importer done:
-Release Konata vertex
-Import Flandre model for Roo (after adding the diff faces and the spear thingy to the model)
-Finish Nel, release final version
-Vertex Ayane from DOA4 over Marth
-Import Yoko over ROB, port most of ZSS's anims and psa over
-Finish Hitomi DOA4 model rip and import that

Yeah that's a hell of a lot of work to do in that list, so I'm not sure if I'll get to the rest of the stuff I'm thinking about.

I think I've hit a definite roadblock on the model rebuilder in Brawlbox that I haven't been able to fix.

hm, you seem pretty busy Shocked I'm looking forward to your Konata hack ;p Do you have an estimate of when it is to be released? Thanks for reading, BlackJax c;
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