Can yu pm me that installer? JUST the installer for it and the keygen? *puppydog eyes* I have a backup of Max 8 on mediafire, but not the max 10 installers/keygen...
Oh, well... with the one I'm installing right now, it's a legit free download and doesn't need any keygens of any kind.
A custom Classic Sonic model from Model's Resource. 9 doesn't have the Y-up option
Yay... That makes me wanna put Knuckles over Sonic when I get really good at this.
For now, I need to install my new clean and free download of 3DS Max 2010. Then I'll import a TON of models into Brawlbox. (Rigging's going to be annoying though... lol)
Hello everyone! Thanks to the awesome powers of the all new Brawlbox 0.65, I won't have to vertex so much anymore... (I'm still gonna make vertexes though... but now they're be based of 2D games and stuff instead!)
It appears I too know how to at least get the models to show up in Brawlbox... There's my first semi-successful attempt in the spoiler below.
She's not rigged yet or anything but I just used her for my test to see if I could at least import stuff at all... There seems to be some strange problem with the texture mapping on this one but I know I'll get better.
Oh, and I ain't taking requests. However, here's a tiny list of things I want to import into Brawl someday.
Krystal (over Fox) Kagami (over Peach) Tifa (over Zelda) Knuckles (over Sonic) Ulala (over ZSS) Arthur (if I can find the MvC3 model of him... over Mario)
and a bunch of other stuff that I can't think up atm.
Right now I'm just grabbing a ton of Touhou models and also a fresh copy of 3DS Max 2010. (the one I have now has some REALLY annoying bugs.)
That's awesome! Now I can get rid of my "other" one... lol
Maybe NOW it'll be easier to run this program. Cause right now it has trouble loading up certain toolbars and the words are invisible in all the option those toolbars have.
Hehe... You're PMD tutorial was easy as pie to understand Blackjax. Thank you very much for it!
Now I'd like to prove I did it successfully (for the most part...) with a Kagami model for my first run.
I just need to figure out why some of the texture files aren't mapping properly to the ribbons on her head and the one near her stomach. Then my next step can be to figure out how to rig this onto a different model.
EDIT: I forgot to add some material changes first... lol. She's already got the ribbon on the front fixed now!