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1  Help & Tutorials / Help / Re: SSE Exports on: January 11, 2011, 01:08:25 AM
I would assume the same method would be used if I wanted to swap out a different stage and not FD. Also, how would the player spawns come into effect? P1-4 and there spawn. Knowing me, I'm bound to &$^% something up, but I'll give it a shot. Thanks for your help, as I see you've had experience with this sort of thing.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pikmin Textures on: January 09, 2011, 12:51:24 PM
Damn, I thought it may have something to do with hexing. Thanks though.
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Pikmin Textures on: January 09, 2011, 10:30:17 AM
Where can I find the textures for all the Pikmin? Not Olimar, just the Pikmin.
4  Help & Tutorials / Help / Re: Character Size fix on: January 08, 2011, 01:42:20 PM
Thank you Chuy!
5  Help & Tutorials / Help / Re: Character Size fix on: January 08, 2011, 09:11:42 AM
But where are they?
6  Help & Tutorials / Help / Re: Character Size fix on: January 07, 2011, 10:25:45 PM
No, and I tried adding the normal motion pac file. But still no change in size.
7  Help & Tutorials / Help / Character Size fix on: January 07, 2011, 12:40:12 PM
I have Brawl -. In this version, Olimar is tiny. How do I get him back to normal size?
8  Help & Tutorials / Help / Re: SSE Exports on: January 06, 2011, 09:29:59 PM
Can you link to the videos then?
9  Help & Tutorials / Help / Re: SSE Exports on: January 06, 2011, 09:25:15 AM
So how exactly do I replace a section from the SSE with a stage? Do I export everything and replace it with the stage I want I want it? Also, how, and where do I change/add the player spawns?
10  Help & Tutorials / Help / Re: SSE Exports on: January 05, 2011, 05:53:43 PM
Thank you
11  Help & Tutorials / Help / Re: SSE Exports on: January 05, 2011, 01:46:33 PM
Thanks, I need the pac file(s) for the SSE. Can someone link me please?
12  Help & Tutorials / Help / SSE Exports on: January 04, 2011, 10:32:11 PM
How does one take an area from the SSE and make it into a playable stage?
13  Help & Tutorials / Help / Re: Random Freezing on: January 03, 2011, 09:44:29 PM
Thanks. As obvious as it is to do, I was also wondering if it had something to do with the overall size of the memory that's being taken up on the SD card itself.
14  Help & Tutorials / Help / Re: Random Freezing on: January 03, 2011, 05:06:54 PM
It would seem that is the only option I have.
15  Help & Tutorials / Help / Random Freezing on: January 03, 2011, 11:56:09 AM
Recently, I updated DK. Ever since then, I've had random freezing issues. Is it possible for there to be too many codes? My SD isn't full, and if the file size for DK is too big, wouldn't it just freeze when I go to play as him? Can anyone help me please?
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