Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages: [1]
1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Xenoblade Chronicles Models (BRRES) on: May 07, 2013, 02:21:37 PM
Oh wow, I wasn't aware that they already made anything related to this. Thanks for letting me know Smiley
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: Xenoblade Chronicles Models (BRRES) on: May 07, 2013, 04:47:03 AM
Nice! I was waiting for someone to reply to this. Thanks a lot on your findings. Also, do you think it is possible to port these models into Brawl?
3  Super Smash Bros. Brawl Hacking / Model Imports / Xenoblade Chronicles Models (BRRES) on: May 04, 2013, 03:36:42 PM
I have extracted the BRRES files from the "chr.pkb" file from the Xenoblade Chronicless game.

I was wondering if anyone could help me find the character models of Shulk, Dunban, Reyn, Riki, Melia, and Fiora.

Here is the link to all of the files but please note that they're over a thousand files to look through. I have already found the models of Mumkhar and Dixon.

http://www.mediafire.com/?e61c9jv7r4ab709
4  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 21, 2011, 11:45:07 PM
Make sure you're lowering them on their animation data as well.  If you don't then Brawl will leave them in their original position.
Thanks for letting me know, you are guys are great help!
5  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 21, 2011, 11:01:55 PM
No it will not unless you somehow change the collisions, modeldata 100 or the modeldata that holds the FD Platform bones.
For some reason, when I lower all the BG models, the platform and BG placement are the same? Am I doing something wrong?
6  Help & Tutorials / Help / Would anyone be willing to help me out? (Testing Stage Textures Out) on: June 21, 2011, 01:27:12 AM
My SD card recently broke and I need a way to see if they actually work in game. Would anyone help?
7  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 20, 2011, 03:17:31 AM
No it will not unless you somehow change the collisions, modeldata 100 or the modeldata that holds the FD Platform bones.
Alright, thanks for letting me know, Thanks for the help guys!
8  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 20, 2011, 03:02:26 AM
np!
i also suggest using FD original stage collision and StagePosition model.
Will it desync on wi-fi if I lower the BG model?
9  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 20, 2011, 02:57:43 AM
the Translation Y axis. even tho this wouldnt be wifi safe then.

so i suggest making the other models go DOWN on the Translation Y axis.
Alright thanks for the help!
10  Help & Tutorials / Help / Re: Stage Background Model Hacking (I need help) on: June 20, 2011, 02:46:15 AM
If I want to move it upwards, would alter the Translation Y Axis or the Scale Y Axis?
11  Help & Tutorials / Help / Stage Background Model Hacking (I need help) on: June 20, 2011, 12:31:08 AM
I was wondering how to move the stage platform to any position you want.

For example.

I want to move the Final Destination stage platform above the whole stage it self.



See how the Final Destination stage platform is in the ground? could anyone tell me how to move it above the stage?
Pages: [1]