The song names show up just fine in MiscData[140] in brawlbox. It's weird, since I do have an earlier version of my info.pac with some added stock icons, and the music titles show up there.
I've messed with a copy of that file, but I haven't successfully prevented the issue regardless. Post Merge: November 27, 2016, 09:41:34 PMOk, I've managed to sorta successfully keep the music titles to show up. I ended up using the cBliss template from https://smashboards.com/threads/cbliss-asl-for-project-m-3-6-kit.414933/
It's weird, because I had to trial and error what images I replaced using the "Replace All" function. I had to import assets from the Smash 3 HUD carefully, because for some reason, replacing some of the other image files in MiscData[30] caused the music titles to not show up anymore.
I'd like to think it was a case of corrupted image files. I feel like BrawlBox can be buggy when replacing and exporting multiple files. I had to delete some .PLT0 palettes in order to replace some of the stock icons, as the import picture prompt crashed when I tried to replace some stock icons that I exported from the StockFaceTex.pac.
The My Music menu is working just fine, and this is over regular FD. Also, this issue is happening with every stage (no custom stages, only ASL added to some stages).
I've edited info.pac with Brawlbox v0.77 as well, if that may be an issue.
So I've been working on personalizing my PM build for a long time, adding costumes with cosmetics and such. But lately, I've been running into this.
I really haven't messed with the MiscData[140] when adding costumes, but after I've imported more stock icons and such, none of my music titles have been showing. Any ideas as to what causes this?
So I've managed to figure out how to use the cBliss tool on my own and have had all my costumes and everything else set up. The only thing is that for some reason, when I applied it to my build (which wasn't cblissed beforehand), music names were all invisible when you start a match.
It's not too big of a deal if it can't be solved, but I do prefer to let my build be a little more clean looking.
Yeah I know, but one particular model didn't seem to have its fingers posable (I could be doing something pretty stupid to not make it work, but I'll figure that out). Post Merge: April 25, 2012, 04:31:41 PM
Yeah that is ok, and thanks for taking my request i really appreciate it
So those recolors were sent were probably based on an early import, which is perhaps why I couldn't pose correctly. I do have the other Sora portraits finished though. (Still working on Vanitas)