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16  Help & Tutorials / Help / Re: playable bosses and boss control codes on: January 21, 2011, 06:16:48 PM
Yes as i said i only found the pal version of the code on that site... Is there even a NTSC code?
17  Help & Tutorials / Help / Re: playable bosses and boss control codes on: January 21, 2011, 06:45:10 AM
o ok probably hmm... maybe I'll make a boss a playable character once i am knowledgeable enough in character hacking.  Anyone know where i can get the boss control codes though?
18  Help & Tutorials / Help / playable bosses and boss control codes on: January 20, 2011, 11:39:08 AM
I've looked around and couldn't find many playable bosses except for ridley which goes over an alloy, and after playing as waluigi over zakoboy i do not want to even touch hacked alloy characters. I searched brawl vault for bosses couldn't find anything really, and yes i used advanced search. I know tabuu is in progress as playable character in the roster but are there any others? If so can anyone let me know i'd really like to play as bosses in brawl mode. Also i wanted to use the boss control code but couldn't find the code for ntsc didn't phantom wings port it or something? Where can i get it? Please and Thank you.
19  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Completel zelda remake on: January 18, 2011, 09:32:55 AM
lol lets hope i can finish it sooner than that. I doubt there will be a 4th  ssb

And what if by the time you finish they release SSB4?

You know what you're absolutely correct it is too time consuming, it will take too long, and just isn't very important anyways. So with that said i will not start this project (well i have already been working on zant's psa not sure if anyone else is yet. I do have experience programming(VB, java) so it shouldn't be a problem. )Honestly though i guess the idea got me carried away and didn't give me the time to think about what i'm doing. I just want to see zant fight Ganondorf with an honest and true moveset.
20  Help & Tutorials / Help / How do you remove characters from the chracter select screen? on: January 17, 2011, 08:02:24 AM
So i can't find any guides on this so exactly how do you do this?
21  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Completel zelda remake on: January 14, 2011, 01:45:52 PM
Ya thats true but i'm determined and i have the patience for it
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Completel zelda remake on: January 13, 2011, 10:02:49 PM
I was thinking of replacing all the stages and characters and eventually the menu including csp's and sounds.
23  Help & Tutorials / Help / Re: Ugh -_- can't get hacked stages working at all on: January 13, 2011, 09:23:07 PM
You need to put it in Stage/Melee not Stages/Melee
oh my -_- thank you, what a silly mistake
24  Help & Tutorials / Help / Re: Ugh -_- can't get hacked stages working at all on: January 13, 2011, 11:14:19 AM
well that is what i named it
25  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Completel zelda remake on: January 13, 2011, 09:26:13 AM
I was just wondering if anyone ever tried to make a total zelda mod pack for smash bros. I am thinking about doing this myself, but if there are already projects like this i would like to know about them if you don't mind.
26  Help & Tutorials / Help / Ugh -_- can't get hacked stages working at all on: January 13, 2011, 08:26:13 AM
I honestly can't get hacked stages working all i want is hyrule castle from smash bros n64 working and everything i've tried hasn't worked. I am using riivolution my sd card is an sdhc so i can't use gecko os. I'm using the brawl launcher that supports brawl+,Brawl-, etc and also has two custom filepaths. So i downloaded a hyrule that apparently doesn't need a .rel file so i renamed the file's name to stfinal(stgfinal is what i think i acutally named it) and put it in stages\melee, but when i go to load up the final destination it doesn't even load the stage it loads the original final destination instead so am i missing a step or a file? Do i need to edit the file or add it to a common.pac file?
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