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46  Super Smash Bros. Brawl Hacking / Stages / Re: Link40's Treasure Chest [Forest Spirits to redo ?! - 6th March] on: March 06, 2011, 07:09:43 PM
I had a similiar problem with my Phoenix wright stage with having like 40 things at once.
Are you using vis files as well?
47  Help & Tutorials / Help / Re: How would I be able to make something Semi-Transparent? on: March 05, 2011, 10:57:04 PM
perhaps you could just make them dark tinted windows?
48  Help & Tutorials / Help / Re: i don't quite understand... on: March 05, 2011, 10:55:54 PM
tell me everything you know already
you know about adding codes right\?
49  Help & Tutorials / Help / Re: Trying to do a background swap, and.... on: March 05, 2011, 10:55:05 PM
mabye because they never left.
The moon was covering them up but now that its gone you can prolly see them.
Search through fds stuff and look for a texture that looks like those stars.
Next search for that same textures name in all of fds files.
Delete the file.
50  Help & Tutorials / Help / Re: Music hack problem with sample rates... on: March 05, 2011, 10:33:06 PM
I hate those crackle noises.
Find a better version of the song your using.
Or if it's the best version then idk dude. I've heard some songs taken from iTunes that even have those crackles which really makes me mad.
But lowering sample rates is only going to make it lower quality I think.

 Well some songs on here makes the crackle noise and some don't. people say its the sample rate some say defrag my sd card...
right because its the songs themselves that are the root of the problem.
Some people like to amp up the songs before they upload them on to the site as well so the youtube preview isnt always an accurate representation.

Lowering the sample rate shouldnt do anyhting to fix this problem (I cant see why it would) a sample rate is how often the program will take "snap shots" of your song and code it into listenable audio. Lowering that means it will take less of these snap shots and thus making the quality even worse. Find a good high quality version. Usually I go to youtube and look for videos with 480p or better because usually the songs in higher quality.
51  Help & Tutorials / Help / Re: final destination music problem... on: March 05, 2011, 12:44:26 PM
In the electronic music world when you hear static it means the program using the song doesn't understand what its being fed so it sends it out as white noise instead.
This is a really weird situation as I've never heard of anything like this.
52  Help & Tutorials / Help / Re: Ice Climber & Pit's Final Smash on: March 05, 2011, 12:38:51 PM
Go to model data 100.
Open the stg. Position model data.
Apply the x and y numbers you have in your brawl wall to the numbers in brawl box.
You'll figure it out won't take long.
53  Help & Tutorials / Help / Re: Music hack problem with sample rates... on: March 05, 2011, 12:34:39 PM
I hate those crackle noises.
Find a better version of the song your using.
Or if it's the best version then idk dude. I've heard some songs taken from iTunes that even have those crackles which really makes me mad.
But lowering sample rates is only going to make it lower quality I think.
54  Help & Tutorials / Help / Re: How would I be able to make something Semi-Transparent? on: March 05, 2011, 12:30:26 PM
No sir.
Any kind of semi transparency is considered transparency.
55  Help & Tutorials / Help / Re: How would I be able to make something Semi-Transparent? on: March 05, 2011, 10:59:02 AM
Use an online program. Paint sucks.
I use some website for stuff like that, not at home now but I'll get you a link when I do.
56  Help & Tutorials / Help / Stage Collisons wont show up.. on: March 05, 2011, 12:15:00 AM
I learned that they wont move if put in model data 101.
But Im assigning it to something in model data 2 and it wont even show up!
Does anyone know why?
Also is it possible to have a stage collision in a spot, then suddenly disappear?
57  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Zero Update Soon... on: March 04, 2011, 06:34:45 PM
But... but.. but drugs are bad!
58  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [GREAT BAY in progress, Wily's Fortress RELEASED 3/04] on: March 04, 2011, 05:51:47 PM
God job.

Great Bay  not impressed
59  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [GREAT BAY in progress, NEW Wily's Castle Preview 3/03] on: March 04, 2011, 10:56:48 AM
Well ok, but if you ever need fog just let me know.
60  Super Smash Bros. Brawl Hacking / Stages / Re: ForOhFor's Stages [GREAT BAY in progress, NEW Wily's Castle Preview 3/03] on: March 03, 2011, 10:07:24 PM
im just saying its liek a different fog.
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