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166  Super Smash Bros. Brawl Hacking / Music & SFX / 0BD0320.hex? on: August 05, 2011, 10:21:25 PM
I got the Viewtiful Joe FINAL Pack (the one with everything in it), and as I was reading instructions, I could find the 0BD0320.hex file. All I saw was the 0BD0320 "File". I do not know what to do. Help pls?
167  Help & Tutorials / Help / Re: Balanced PSAs on: June 19, 2011, 02:40:37 AM
Anyone else?
168  Help & Tutorials / Help / Balanced PSAs on: June 19, 2011, 02:24:33 AM
Can anyone link me to every balanced PSA in the Brawl Vault (Like Cloud Dissidia and Zero)
169  Help & Tutorials / Help / Re: CSP Halp on: May 31, 2011, 03:41:02 AM
did u restore the csp on brawlbox? it corrupts the cp is it is restored.  if you did, that may be why. and basically, riivo is better, with the only downfall i know is the having to restart the wii to see  any change.
170  Help & Tutorials / Help / Re: music making on: May 25, 2011, 12:27:31 PM
File Patch Code 3.5.1 and Riivolution both support it. The songs in the games are in .brstm format. You can use a music maker (I use Brawl Custom Song Maker GUI 1.5, which turns .mp3 (and i think .wav format) into .brstm. Then it help you choose what it goes over.) WUI 1.5 creates a brstm for you, and it also will create the directory for it (fo the SD Card, you choose the root of the SD Card, if you're saving it in your C:\ or another internal hardrive, then you must choose the folder that is going to be the "root" of the SD Card.
171  Help & Tutorials / Help / Re: Is this code possible? on: May 24, 2011, 11:32:19 PM
why? i doubt that you can edit it, and, how could that expand ur knowledge? all it does is allow 3 alloys in battle. so what? if u want one so badly, try making ur own?
172  Help & Tutorials / Help / Re: Is this code possible? on: May 24, 2011, 07:16:15 PM
just dont use it. it only leads to glitches. why use a code that barely works?
173  Help & Tutorials / Help / Re: Is this code possible? on: May 22, 2011, 08:28:12 PM
pw made a code for this, but it was unstable and i dont think it was finished. here is a link for a video of it though:
<a href="http://www.youtube.com/watch?v=xdxa58jqHMo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=xdxa58jqHMo</a>
174  Help & Tutorials / Help / Re: project samus beam on: May 22, 2011, 08:17:17 PM
moveset hacks. short for project smash attacks
175  Help & Tutorials / Help / Re: Opening Cutscene Hacking? on: May 21, 2011, 10:05:03 PM
oh.okay
176  Help & Tutorials / Help / Re: project samus beam on: May 21, 2011, 08:11:06 PM
is opensa that beta one? because i know that u have to use that one for the ones the other cant read (like ddd charizad, but i dont remember all of them)
177  Help & Tutorials / Help / Re: Opening Cutscene Hacking? on: May 21, 2011, 08:09:07 PM
i thought it was in pfmenu2/sc_title or something like that for gecko users. i can edit the opening (most i think) with that
178  Help & Tutorials / Help / Re: project samus beam on: May 20, 2011, 11:14:02 PM
Smash Attacks. Use the latest, and sorry, but all i know about psa is element changing, knockback, damage, etc. (small stuff)
179  Help & Tutorials / Help / Re: Dolphin and Brawl on: May 20, 2011, 11:44:01 AM
oh. tried using both common5 and sc_selchar... idk why other than multiple scrubs.
180  Help & Tutorials / Help / Re: Dolphin and Brawl on: May 19, 2011, 11:39:48 AM
does that apply for both normal and scrubbed one? becuz i have both still and i have a copy meant for extracting, but i can copy and paste Tongue. but still, why does the css not work?
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