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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman release this week??? on: September 22, 2013, 10:42:33 AM
Sorry I didn't respond to your message sooner SC. ^^' but you know I can have it covered for you. Just need some instructions on how you want it.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman Release soon??? on: September 13, 2013, 08:56:23 AM
yeah it certainly has been awhile. And I just finished getting over a bunch of my own stuff. Well it's good to know that you haven't given this place up. Cheesy I wish you luck on your projects and if you ever want some SFX mod assistance you can count on me.
3  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: September 13, 2013, 01:17:10 AM
I have a quick question. Has anything new changed with Super Swandz or SFX modding that I should know? it's been a very very long while since I did my last mod, so I want to know if anything new has changed so that I can learn about it so my next one doesn't suck. ^^;
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman Release soon??? on: September 13, 2013, 01:13:39 AM
Hey SouthCraft it's been such a long while. I saw your MegaMan SSBU one, it looks amazing and im so impressed with how well you have improved!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Projects of the Unknown ~ Back with a vengance! on: February 23, 2013, 06:42:49 PM
that does sound a lot better then just hoping for one of the spells to come out, It even give a player the chance to control their spells.
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Projects of the Unknown ~ Back with a vengance! on: February 20, 2013, 01:02:16 AM
This is just an opinion. You should try Lethal Flame From RE: Chain of Memories for Sora's NB move. It can be a chargeable move that'll slash through them like Zantetsuken, but instead of the time stop part, you could just have the person who was in the way of the attack get hit a set amount of times with small damage and moderate knockback. Sorta like Sephiroth's Oblivion attack. but with Sora.

<a href="http://youtu.be/Bf1A0xHv7HY?t=2m35s" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/Bf1A0xHv7HY?t=2m35s</a>


this is what i mean by the attack. It should show it right away. and if it doesnt. Well just watch the part where he does Lethal Flame. It's happens on 0:58 and on 2:35. I hope this helps.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: SMBZ Luigi V2! on: January 29, 2013, 09:13:10 PM
Yes
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: SMBZ Luigi V2! on: January 29, 2013, 09:30:22 AM
Just an original 2GB sd card.
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Metal Sonic Beta for christmas! on: December 19, 2012, 02:59:51 PM
Hmm, i prefer the old one, but i'd like to see how this new Final smash would come out.
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Streaming+University related things on: December 11, 2012, 08:59:35 PM
i gotta hand it to you SDoom, When it comes to animation and overall flow of the PSA, you certainly are the best. Cheesy even though i dont really know much about TaskMaster, it makes me want to play this PSA. the animation seems incredible.
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Metal Sonic Beta for christmas! on: December 07, 2012, 11:12:16 AM
Pretty cool SC, cant wait to see how this is gonna look once it's done.
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Vegeta moveset finaly released now rest in peace vegeta fanboys on: December 01, 2012, 01:48:56 PM
I'm not gonna make it. :/ the time passed for me to want to do it. And besides i would have to find all the voices and SFXs to use for it, and it sounds like just too much trouble. So in my book, i'd rather him sound like Wolf then waste time in my life trying to fix a voicepak.
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smashes - Next: Bowser on: December 01, 2012, 12:06:32 PM
Great Job on Sonic, it looks amazing and definately gonna add it once i fix the freezing problem i'm having on him right now. :p lol.
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Vegeta moveset finaly released now rest in peace vegeta fanboys on: December 01, 2012, 12:05:27 PM
Maybe if it was done over again probably. :/ but sticking to just the voices first and then trying to add the SFXs later since alot of the SFX changes changed alot of other characters SFXs too.
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Vegeta moveset finaly released now rest in peace vegeta fanboys on: November 29, 2012, 04:43:58 PM
Well Vegeta froze on me will i had a final smash and i grabed someone to do a forward throw. So i suppose that could go with him freezing at times with a forward throw. And then it froze again randomly when i fought against Peach right after she got the final smash. But it was just a random freeze because that never happened the last fights i had with her. I dont have a moveset on her so it couldnt be that..

i havent tried the whole snake thing though. :/ And there seems to be some GFXs problems with Shadow and Vegeta, or at least they show on Shadow. Shadow sometimes flashes the yellow aura that Vegeta gets when he can transform.

But that's the only things i've seen other then Vegeta's voices being too quite. :p

I hope this helps you figure some stuff out with Vegeta.
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