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61  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles New FinalSmash Preview!!! on: September 08, 2012, 01:34:39 PM
oh so you need the annoucer call and wii mote? I could just send you the wav files I have.
62  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles New FinalSmash Preview!!! on: September 07, 2012, 09:43:00 PM
lol is it 90% done because your waiting for me to send some more but for the rock throw? because i couldnt get the one i have to work.
63  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles New FinalSmash Preview!!! on: September 06, 2012, 03:10:36 PM
and i finally got the internet back on my computer and my laptop is up and running again, so expect a swandz file pretty soon.
64  Help & Tutorials / Help / Re: Need help with some freezing problems. :/ on: September 04, 2012, 08:34:53 PM
After messing around with it i believe it has something to do with the PSA, Because i've tried using just the PSA and it only lets me use the default texture and none of the other colors. and then i tried without the PSA and just custom textures and they work fine. But once i put the PSA and then the custom textures it freezes. Can someone please help me to figure out what i've done wrong here?
65  Help & Tutorials / Help / Re: I need help D: on: September 04, 2012, 08:32:35 PM
there's also Riivolution if you plan to want Voices of other characters like Shadow over DK's voices or something similar to that, so it all depends on what exactly you would like on it.
66  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 RELEASED! on: September 03, 2012, 07:00:11 AM
gotcha, i'll be done with it by tuesday for sure.
67  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 RELEASED! on: September 02, 2012, 03:41:41 PM
just curious, you already added the voices on the PSA parts right? So that way I can try my best with what i've got and if you'd like to change where they come out it'll be simple.
68  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 RELEASED! on: September 01, 2012, 09:04:20 PM
so what did you change up from the one you sent to the testers from the one you released to everyone?
69  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 needs tester!!!! on: August 31, 2012, 09:15:39 PM
lol I finally got my feedback. XD well here it goes.

I loved the new a combo, it brilliant and suits him well. XD
forward tilt still seems to not have enough range, but it's perfect in damage and knockback.
the down tilt is pretty good too, very standard and easy to use.
the up tilt I enjoyed alot and was a great move to juggle the opponent.
the  down smash I feel doesn't have enough range to be effective. The damage and knockback is great, but it's hard to really pull off in competitive battles.
the forward smash is perfect in my opinion. I enjoyed this powerful attack with good startup lag. It balances out the move.
the up smash is very good too. I have no complaints on this one.
the netural b is great, has good distance and is very reliable when edge guarding and also when your in the right spot, in the air it's great too.
the side b is a bit odd in animation and maybe gfx I'm not too sure, but it's not bad. But I feel like it could improve. At least I know I can put a sfx from sonic heroes on that one too. XD
the up b is great too, fast, moderate damage and can still attack and use other stuff like the glide.
down b special, I still love this move and the gfx seem better here too so that's a plus, it's just too bad it had to be the spin dash look and not the actual dig. But I still like it. I do think though this move could use some more power and maybe knock them upwards.
the dash attack is great too. No complaints.
I think you should make the up taunt a bit longer so I can put a good taunt clip on there. XD but the other two are good and pretty cool. Cheesy

the glide animation is great but... Idk it seems harder to use especially since his second jump never gets him high enough and it's hard to use the up special and then the glide afterwards. I actually preferred it how it was useable in the air and gave him more horizantal recovery then vertical. But maybe that's where the skill and adaptation needs to come into play. XD the run animation is great, and the throws are so much better here now. XD you've improved so much that it's incredible. Cheesy and just a random note, maybe you should go back to Mecha Sonic and fix him up now that you've learned so much more. Cheesy

Post Merge: August 31, 2012, 09:18:47 PM
lol I forgot the air attacks. XD I thought they were great, but the netural air and the down air seem too similar to me.
70  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Gotenks RELEASED!!!!!! FINNALY on: August 31, 2012, 01:24:37 PM
only on death he got sonicĀ“s SFX

Well shouldnt there be a way to fix that? or is it because of the model? like what's the cause of that?
71  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Gotenks RELEASED!!!!!! FINNALY on: August 31, 2012, 12:58:02 PM
MarioDK, i know this is completely unrelated that what your doing right now, but i was curious to know. Did you ever figure out why Shadow over DK has Sonic SFXs? like his death sounds and other stuff.
72  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 needs tester!!!! on: August 31, 2012, 11:14:22 AM
sweet, finally got to see the preview and i must say, it's very good. the animations seem alot better then before. i'll review it more once you send it.
73  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 needs tester!!!! on: August 31, 2012, 10:29:15 AM
and since you said you changed all the animations, i'd be happy to test it out for you and give you some feedback before the release.
74  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Knuckles V0.2 needs tester!!!! on: August 31, 2012, 08:59:22 AM
i apologize for the incredibly long delay with Knuckles's SFXs, its hard since the ones i wanted to add are on my laptop and i wont be getting it back till monday or tuesday.. so im sure by then i'll have all the voices and sfxs you need for Knuckles.
75  Help & Tutorials / Help / Need help with some freezing problems. :/ on: August 27, 2012, 07:54:28 AM
well i've been experiencing some random freezing problems that seem to just be getting worse. i need help.

So whats freezing is this. I'm using the SMBZ Sonic that MarioDK made, but i altered the up-smash, the forward air and the netural air. Now once i did this it would only freeze on a certain win animation. the stuff worked and even custom textures worked. but now i changed them and now it wont even load after i've selected a stage. So i need help figuring out what's going on with Sonic that's causing it to freeze. Please i need help.
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