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16  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 18, 2014, 09:18:24 PM
You can do that? Would I just have to replace her hex in the CSS code? (and the usual brawl ex stuff)?
17  Super Smash Bros. Brawl Hacking / Programming / BrawlEx Clone engine combined with Old clone engie via ports/ICcodes on: May 18, 2014, 09:08:54 PM
Can you combine these (IE replace jigglypuff with marth via old conventions, and at the same time add an extra character, maybe pit, to the CSS)?
18  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Aqua, Terra, Ventus and Vanitas Released on: August 19, 2013, 02:23:09 PM
Aqua has a broken link o_0

19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects - Poll: Who should be released next? on: May 10, 2013, 02:05:13 PM
Will the releases be given out in order of votes? Or just the one with the most votes then another pole?
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Redman 911 Thread: Megaman Characters Operaation Shooting Star on: March 24, 2013, 01:03:10 PM
Got some motivation to get back to hacking. Most my contributions to the vault have been imports, but eventually I will begin doing movesets. Need to update this with all my work so be patient.



Completed Hacks (names are link to the hack):

Works In Progress
Starforce Megaman

Rogue

Zero

Nightmare Armor Ventus &  Frozen Ventus

Future Projects
Agunimon (revamp)

Wing Zero (revamp)

Deathscythe (revamp)

Heavy Arms

Dark Magician

Dark Magician Girl
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Future King of the Pirate/HyperActive Knucklehead Ninja is next on: January 25, 2013, 09:34:46 AM
i consistently have the grab freeze the game  vs ganondworf. Idk if that has been anyone else's experience.
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley Final Version got a mini update on: January 13, 2013, 10:48:12 AM
Yea, just thought I's share. I'll probably end up trying to fix it myself. But yea Ridley is Nice Smiley.
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley Final Version got a mini update on: January 12, 2013, 10:03:37 PM
Not many people use this I guess, I like it, so you dont have to chase a smashball around..
http://forums.kc-mm.com/index.php?topic=47689.msg973835#msg973835
24  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley Final Version got a mini update on: January 12, 2013, 07:22:16 PM
Ridley has a glitch when used with the final smash code  Cry. From what I've gathered it is a loop issue in the way the FS is coded in the zss/cFalcon.pac. Just dnt kno much about psa if I wanted to fix  on my own.
25  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Lightning Released on: January 11, 2013, 11:23:27 PM
Lightning does not have the Final smash loop problem  Kirby Dance
26  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Dual-Wield Roxas Released on: December 26, 2012, 05:08:12 PM
"for now" can mean anything.. lol but im over it.
27  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Dual-Wield Roxas Released on: December 26, 2012, 01:42:53 PM
noooo aqua and terra  Cry
28  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Dual-Wield Roxas Released on: December 24, 2012, 12:51:24 AM
I think u r right about it being something in the individual final.pac or final smash data of the PSA. Thats y I thought Jrush might have an answer. I like his PSA's, and the future PSA,s u 2 have in the works, but I wanna use the final smash code too to enhance the game play. cant have it all i guess.until till i can figure it out..
Your sora hack does not have that problem.
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Dual-Wield Roxas Released on: December 22, 2012, 03:42:35 PM
@kagemaru
The code works with all other hacks I have on brawl, only problem is  with those 2 hacks, as well as a naruto one I have. 
30  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Dual-Wield Roxas Released on: December 22, 2012, 12:29:08 PM
Hey idk if you have noticed this, but your PSA's (roxas and riku) have a glitch when used with the smash ball at xxx% code. your PSA's  will continually receive smash balls infinitely after achieving the required percentage. idk if this is something you can fix, I am just curious as to why it happens. 
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