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91  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 15, 2012, 05:02:33 PM
Now just to find out who the [censored] to rig the big blue dude thing over <_< >_>

Awesome!
Maybe over Wario? :/

Keep in mind, games can have shaders and spec maps or whatever that completely change the colors and looks of the models. Look at Sonic Generations, for example.
Yeah, I've had it happen to me before. Took me half an hour to realize it though. >.>
I'll probably do some editing or see if anyone wants to work on his textures when I shrink them.
92  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 15, 2012, 04:13:10 PM
Only thing that bothers me is Shepard's textures for his face and hair, looks like he's a model for "Touch of grey, just for men" hair dye...
They're the textures straight out of the game, but if it bothers you that much, I'll edit them.
93  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Console - Tsuna released! Shepard (Mass Effect) next on: September 15, 2012, 03:56:24 PM
Im srs here
Yes.
94  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 15, 2012, 03:54:07 PM
I herd you guise liek Mass Effect
Quote
95  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Console - Tsuna released! Shepard (Mass Effect) next on: September 15, 2012, 03:53:17 PM
hay
Quote


I spent a while aligning him to Snake's bones, the first time I've really paid attention to that in an import.
Hopefully it'll pay off.
96  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Console - Tsuna released! Shepard (Mass Effect) next on: September 15, 2012, 11:51:29 AM
Wow! 3rd page bump!

Tsuna is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28837

Next is Shepard! I've been wanting to do him for a while.

He'll be over Snake.
97  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: September 15, 2012, 09:39:55 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28835
I think this a repost of Mastaklo's Final Version Shadow.
98  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: September 14, 2012, 04:18:59 PM
Two invalid reports:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26053
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25718
99  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: September 13, 2012, 07:24:06 PM
Actually, I had just checked that, and it's different from the file I had made for Averruncus.

My file had only edited the D-Air's hitboxes. I had set the trajectory for all 4 of them to be 10E in PSA, which is directly angled downwards. OmegaS3's keeps the normal 10E and 118 trajectory hitboxes Marth normally has and changed the other two non-spiking hitboxes to also use the 118 trajectory - which is angled a bit to the left or right, as opposed to straight down.

Also, each move's hitlag was changed. Every hitbox on every attack uses the tip's amount of hitlag, eg. Jab1/Attack11's tip's hitlag was x1.25, and all of its hitboxes were changed to have x1.25 hitlag. F-Smash/AttackS4S's tip has x1.5 hitlag, so its other four hitboxes were changed to also have x1.5 hitlag, etc.

i don't even
I'll take that as a 'no, it's not the same', lol.
Thanks Thany, and sorry for jumping to conclusions. :/
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: KnightMario's sweet models: NSMB2! New Poll on: September 13, 2012, 04:07:30 PM
Baw, that sucks.
Hopefully you come back, but do whatever you need.
101  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: September 13, 2012, 04:05:41 PM
He credited the guy though... if you credit someone that should be enough. Especially with Black Boo. He's been kind enough to let me use his models with my psas or even to make my own models out of them so long as I credit him.
Oh, didn't see he credited him.
But still, he doesn't say how he changed it so it's probably the same as the one Seg linked to.
102  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: September 13, 2012, 02:55:55 PM
This is stolen from this.

Also, wasn't this deleted the first time he uploaded it?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28813
103  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 12, 2012, 02:33:04 PM
Happy Birthday BJ!
Happy Face
104  Super Smash Bros. Brawl Hacking / Model Imports / Re: Demon's Model Shack -Services up! More games added 9/6 on: September 11, 2012, 07:15:18 PM
Could you get me Link's bows from Skyward Sword? Normal, Iron, and Sacred.
I think those are already ripped by the guys over at Spriters-Resouce.
105  Super Smash Bros. Brawl Hacking / Model Imports / Re: Demon's Import Shack -Shiki progress + Poll- 9/10 on: September 10, 2012, 08:03:43 PM
I think she should go over Peach.
One of the most important things about Shiki is her personality and IMO, Peach is the closest fit.
Plus the proportions would be better and Mr. Mew could go over Toad.
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