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91  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 27, 2014, 01:24:10 PM
Nebulon, would this work with riivo?
92  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: IM BACK!!! with a Release of SMBZ mario Moveset v3.5 on: February 27, 2014, 01:19:27 PM
Cheesy awesome!! I can't wait to see mario in game!
93  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 26, 2014, 10:44:59 PM
i still can't fix this myself... .... T-T ....i'm just gonna wait until someone makes a good brawl ex hackpack and maybe replace a few characters...
94  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 25, 2014, 04:14:35 PM

From what I've read, it seems like Windows SmartScreen is messing with your ability to run the Module Editor. Right-click and go into properties for the .exe, you should be able to add an exception to SmartScreen for it.


see i tried to turn that off completely and i tried to use brawl box instead of module editor, but i just can't get it to work :/
95  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 24, 2014, 11:26:30 PM
actually, 3F would be 48 characters total, but in actuality, you can only play as the characters who's IDs equal:
0-10 (mario to iceclimbers);
13-1C (marth to diddy);
1E (charizard);
20 (squirtle);
22-2B (ivysaur-sonic)...
...
the characters i skipped (rather the characters that cannot be selected) are:
11 and 12 (popo solo and nana solo);
1D, 1F and 21 (poketrainer takes three slots)
2C-3D (giga bowser all the way to crazy hand)...
and 3E is Empty

i'm using the numbers from their Slot folder for HexDec references, but there are definitely in-game characters that are not able to be picked out because their CSS doesn't exist without coding, which also isn't compatible with the BrawlEx program...

that aside, Sammi Husky: I couldn't get brawl box to work with this computer either... it might be that my laptop's default antivirus is blocking it, and i do have a second antivirus prgoram that didn't do this with my last laptop, but i still have no way of knowing if that actually is what the problem is, and i'd rather not take the risk and end up deleting an antivirus that doesn't slow my computer down or annoy me too much...
96  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 24, 2014, 08:04:54 PM
I JUST WANT A WORKING VERSION OF THE MODULE EDITOR! DX I don't know if it's because i have a bad version of windows, but my version is "windows 7 home premium", and i don't see why it just won't work T-T
97  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 24, 2014, 07:32:55 PM
it's not an error message. i just try to open it and it tells me "the publisher could not be verified. Are you sure you want to run this software?" and under publisher i see that it says "unknown publisher", but I hit "Run" ...this is exactly what shows up:

The publisher could not be verified. Are you sure you want to run this software?

Name: Module Editor 3.3.exe
Publisher: Unknown Publisher
Type: Application

[Run] [Cancel]


then the same exact window repeating the above comes up with the only differences being that the line that says "name" doesn't just have "module editor 3.3.exe", but this second window has details before it that say the file location (under "name")...
and the one other difference is that there's a new line of info in this window called "From", and it repeats the file location that name does:

The publisher could not be verified. Are you sure you want to run this software?

Name: ...rew\AppData\Local\Temp\wz1833\Module Editor 3.3.exe
Publisher: Unknown Publisher
Type: Application
From: C:\Users\Andrew\AppData\Local\Temp\wz1833\Module ...

[Run] [Cancel]

(yes there are spaces in the program name) and I hit run again, and it seems to be loading and the cursor changes to the wheel and cursor to show that something is loading, and then i wait and it stops and the wheel dissappears and nothing comes up... i waited a few minutes, in case it was taking a while, i tried to check the task manager, but no applications came up, and this laptop i'm using is new, and definitely not slow, and i tried to download and redownload the same program from your youtube link as well after i'd already downloaded the one here so many times, and i even tried to download the 3.2 version, but that one has a different error that says something like "unexpected error", like the error when you [censored] up in PSA or bralwbox...

can i please get a solution to this problem? x_x ..i wanna play brawl... i neeeeed it... T^T
98  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Giga and company having CSS slots and not by brawlEX??! (See to believe) on: February 23, 2014, 05:25:09 PM
it would be great if the gigabowser was killable, like in PM, and if warioman only lasted for a certain amount of time, because otherwise, whenever i'v tried this hack, wario doesn't change back from warioman unless he manages to kill himself Tongue ....but this really looks spectacular and expertly made!! Cheesy i would love to get this once i finish fixing up my sd card's current hacks Smiley
99  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 23, 2014, 04:58:45 PM
Do you think you could tell me what error message you get when trying to open it?

it's not an error message. i just try to open it and it tells me "the publisher could not be verified. Are you sure you want to run this software?" and under publisher i see that it says "unknown publisher", but I hit "Run" ...this is exactly what shows up:

The publisher could not be verified. Are you sure you want to run this software?

Name: Module Editor 3.3.exe
Publisher: Unknown Publisher
Type: Application

[Run] [Cancel]


then the same exact window repeating the above comes up with the only differences being that the line that says "name" doesn't just have "module editor 3.3.exe", but this second window has details before it that say the file location (under "name")...
and the one other difference is that there's a new line of info in this window called "From", and it repeats the file location that name does:

The publisher could not be verified. Are you sure you want to run this software?

Name: ...rew\AppData\Local\Temp\wz1833\Module Editor 3.3.exe
Publisher: Unknown Publisher
Type: Application
From: C:\Users\Andrew\AppData\Local\Temp\wz1833\Module ...

[Run] [Cancel]

(yes there are spaces in the program name) and I hit run again, and it seems to be loading and the cursor changes to the wheel and cursor to show that something is loading, and then i wait and it stops and the wheel dissappears and nothing comes up... i waited a few minutes, in case it was taking a while, i tried to check the task manager, but no applications came up, and this laptop i'm using is new, and definitely not slow, and i tried to download and redownload the same program from your youtube link as well after i'd already downloaded the one here so many times, and i even tried to download the 3.2 version, but that one has a different error that says something like "unexpected error", like the error when you [censored] up in PSA or bralwbox...
100  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: building a better brawl on: February 23, 2014, 02:20:15 AM
alright, trying to add characters to my brawl minus pack... i'll eventually post a link to a version, but only in this topic, not the forum (unless it gets requested by enough people)...

for now, i'm putting in scott pilgrim, ridley, and cloud... i'm having a little trouble getting the "module editor v 3.3" to work, but it's just about the last thing i need to get working before i can put them in... .... anyway, yeah, i'll also put up a forum for some premade-bundles, if you guys feel too lazy to make your own or like my packs enough that you'd prefer to just vote on certain characters and download that pack... .... so yeah, when i put up that forum, basically vote on what hacks (that are already on the forum) you want to be bundled in together in either brawl minus or vbrawl, and i'll put them together with brawlEX so you can keep the other characters... ....i'll eventually get back to this, buuuut... for now, i'm going to try to hone my skills at using PW's new clone engine...
101  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 23, 2014, 01:38:25 AM
yeah, i've got had the tutorial running for a while now... i'm up at the point where i need to use module editor, and i'm using "Windows 7 Home Premium"

Post Merge: February 23, 2014, 01:56:26 AM
anyone?.. i'm so bored and i wanna play the new hacks already x_x
102  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 22, 2014, 11:26:46 PM
something wrong: can't open module editor v 3.3!
103  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: building a better brawl on: February 21, 2014, 07:08:54 PM
those all sound like very possible moves.. were you thinking of the pterodactyl as an up special or final smash?.. (i watched up to 14 minutes, but it's very repetitive)... so far, the pterodactyl seems like it's the best fit for a possible final smash Tongue ...but is there any "super mode" i missed?.. ....
and here are a few ideas:

neutral A attack would be the punching in all directions move, similar in function to metaknight's

tilt attacks would be the club smack, a little like every character's tilt attack when holding a bat-type item, except can be aimed upward and diagonally as well...

smash attacks could be the club powered up, or that tomahawk , but without the projectiles (an idea here could be that the final smash adds the projectiles to your smash attacks).

shielding animation could copy the guarding stance the enemy cavemen were making (like at 10:25 in the video)

the neutral B moves could definitely use seeds and those "spitting" projectiles... it could work as a neutral B that's a hold charge type move, a little like lucario. basically, you hold b to start it, and joe will pull his hands up to his mouth as if he's swallowing something, like in the video. if you tilt down before releasing B, it will shoot water at an angle towards the ground in front of him (like lucas/szerosuits' down smash trajectory) and trip  foes... (think like PM's squirtle's bubble/down B as a reference). if you just tapped it, it would shoot seeds, which are faster, but not as powerful, but because it wouldn't need to be aimed, you should be able to shoot them fairly quickly, repeatedly, a little like fox's blaster, and they can go through one enemy (so potentially can hit two people standing beside each other, but would stop at the second one). then of course tilting up would be the last input and the last projectile which would be the peppers. the peppers would hit the foes at a near vertical velocity and would be the most powerful out of the three...

the side B could be the bone throw, which could be a true projectile that keeps flying in one direction and can be angled and/or smashed like link/toon link's boomerang side B. this projectile would have a bit more startup than the other B moves, but would be a strong attack with the strength and knockback of a decent aerial attack... this could be used for either ledge guarding or preventing recoveries.

up B could be the pterodactyl lifting you, like snake's up B, except when B is pressed while holding the pterodactyl, it will spit seeds... maybe it will require being controlled, more like pit/ROB's current upB, but i'd still like that feature of being able to spit seeds with the pterodactyl while it's out...

i can't think of any ideas for the downB, except either plucking out peppers (which would be redundant if we went with the aforementioned idea for the neutral B), or eating mutton, like the ones he finds on the floor... maybe if we went with the mutton idea, it would work similar to wario's down B where you need to wait a certain amount of time to get a "charge" and be able to eat one... ....can't think of any other ideas :?
104  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: building a better brawl on: February 20, 2014, 10:36:40 PM
so i was playing the old snes today... and was thinking. holy crap! i don't think anyone has made a joe and mac hack, or even suggested it. you can't say they wouldn't fit in with brawl's cast.

a lost franchise:



i actually am not familiar with that game Tongue ...but if you'd like to post a possible moveset for these guys, maybe a more modernized skin for them could be made eventually, and i'll copy and paste it in the first post's roster list (with credit to you, for the ideas)
105  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: building a better brawl on: February 18, 2014, 11:34:48 PM
ok, put up a possible twilight link moveset (slight change.. mostly specials, but will put in a few more)
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