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2311  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kagemaru's Inner Sanctum: Secret Project~ on: August 02, 2012, 09:45:34 AM
Hence why its just sitting on my desktop.... >.>

Find someone who can vertex and I'll be more than happy to send it over.

Quick question, who do you plan to have Megaman. EXE over? Link?
2312  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kagemaru's Inner Sanctum: Secret Project~ on: August 01, 2012, 12:39:02 PM
I HAVE a Protoman.EXE model, but there are a few problems:

1. Super High Poly. Don't know if Pro Optimizer would/can fix it.

2. Not Rigged. It's not in T-Pose either. But it can easily be T-posed (the arms are almost t-posed anyways).

Soooooooo.... You still want?

Edit

3. He doesn't have a buster sword either, so you'd have to vertex it. Or you could ask to use GBC and Dot's Megaman.EXE and take the sword from there Grin

That's why I just recolored GBC's Megaman.EXE to look like Protoman.EXE until I could find a proper Protoman.EXE  Im srs here

Extra info: mariokart64n converted it into a max scene for me. It was originally a pmd. Looks pretty freaking sweet. I'll get a pic up later if I can.



Original model was made by TehPuroisen (or something to that effect), and he SHOULD have a mouth... At least I think so.... I see what you did there ...
2313  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kagemaru's Inner Sanctum: Secret Project~ on: August 01, 2012, 09:39:47 AM
Kagemaru... You want a Protoman.EXE model?
2314  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smahes - Next: Ike is DONE!!! Who's Next? on: July 31, 2012, 03:08:55 PM
Nice work with the final smashes. Really like what you've done so far.

And good luck with all dem requests....
2315  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Mia released! ~ Working on Roy and Lucina on: July 29, 2012, 04:50:12 PM
Too much awesome in the space of a few days...

My mind is about to blow...
2316  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tormod's Mods: Hector and Hitmonlee in progress. Axe model preview, post #506 on: July 25, 2012, 02:14:55 PM
A very nice model given the conditions it was made in. Veeeeery nice.

The only problematic thing I could see for anyone attempting Hector is the hair. Don't know how that would work out...
2317  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Mia released! ~ Working on Roy and Lucina on: July 24, 2012, 09:24:19 AM
About the recolors my favourite one is Fir, which reminds me I should finish her soon ^^

And you've suddenly reminded me that I have to start FE6 from the beginning... and beat FE7 again... and beat Sacred Stones...

You... you're evil.


Aaaanyways. I saw Mia yesterday. Looks pretty freaking sweet. Too bad I'm the only person within a 10 mile radius from where I live that I know who has even heard about Fire Emblem  Im srs here
2318  Help & Tutorials / Model Tutorials / Re: Modeling Leyend on: July 20, 2012, 01:40:42 PM
Mind = Blown
2319  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tormod's Mods: Hector and Hitmonlee in progress. Axe model preview, post #506 on: July 18, 2012, 08:00:10 AM
The inner Fire Emblem freak inside me wanted to check to make sure it looked EXACTLY like the Armads on the Fire Emblem Box Art.

And it does Cheesy
2320  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tormod's Mods: Poll reset, three choices. Their movesets are shown in the OP. on: July 17, 2012, 11:16:14 AM
I'm not even familiar with Hector, but I'd love to see an axe-wielding character. Too many swordsmen, gotta mix it up.

To sum it up, Hector is one of the three (imo) Captain Falcons of Fire Emblem: The Blazing sword aka Fire Emblem 7 aka Fire Emblem (It is known just as Fire Emblem in the US because it was the first Fire Emblem game in the US).
2321  Help & Tutorials / Help / Problem downloading Das Donkey Vertex Box 2.0 on: July 16, 2012, 02:14:33 PM
Not 100% sure that this would go here... But, lets get started. Like the title says, I'm having trouble using and re-downloading Das Donkey Vertex Box.

Every time I try to run DasDonkey Vertex Box it says that it fails to start because MSVCR71.dll wasn't found.

Every time I try to dowload it, it either says that there is a write error or that its picked up as a threat to my computer.

Any ideas as to what the problem could be and any work-arounds/solutions?
2322  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: July 03, 2012, 01:41:45 PM
Its already in Brawl. I just want to attach a polygon to a different bone.
2323  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies (Under Construction) on: July 02, 2012, 06:41:15 PM
Quick question before I start rigging a model...

If the model is already rigged to a skeleton, will importing it to 3DS lose that memory (in other words, will I have to rerig everything?)
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